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Automagically reverse-engineer REST APIs via capturing traffic
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
X3DOM. A framework for integrating and manipulating X3D scenes as HTML5/DOM elements.
A better default template for Unity WebGL
Open citygml data for the United States
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
XR Player Controller Implementation For Unity XR ToolKit
Tool to convert '.com' Gaussian files into files supported by 3D rendering programs, such as Blender, Maya, and others.
A tiny specification for hyperlinking & deeplinking any 3D filetype, fostering linkable AR/VR websites. Address and Control anything inside a 3D model. Simply SURF a 3D file-verse and design for a …
A Unity demo of the Point Data Abstraction Library (PDAL)
Development continues at: https://github.com/LightningArtist/latkProcessing ...a .tilt file reader for Processing. See also: https://github.com/n1ckfg/p5.tilt https://github.com/n1ckfg/tiltUnity ht…
This is a Framework for creating Aframe Multi person VR rooms easy end fast!