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Starred repositories
The Free Software Media System - Server Backend & API
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Mono open source ECMA CLI, C# and .NET implementation.
Capture Screen, Audio, Cursor, Mouse Clicks and Keystrokes
Simple .NET logging with fully-structured events
Libre Hardware Monitor is free software that can monitor the temperature sensors, fan speeds, voltages, load and clock speeds of your computer.
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
Flax Engine – multi-platform 3D game engine
Windows Forms is a .NET UI framework for building Windows desktop applications.
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
This free RAM cleaner uses native Windows features to optimize memory areas. It's a compact, portable, and smart application.
Windows/macOS/Linux GUI client for GIT users
ILGPU JIT Compiler for high-performance .Net GPU programs
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
A standalone map/level editor for Demon's Souls, Dark Souls 1/2/3, Bloodborne, Sekiro, and Elden Ring.
Avalonia Templates for `dotnet new`
Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.
Collection of example projects for Flax Engine
OpenXR Runtime-Switcher for Windows
Slam any window you want as your desktop wallpaper
Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fade in / fade out, and vignette effects.
A tool that permit you to see and switch the currently active OpenXR runtime