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Aquarium

A digital aquarium featuring Boid simulations driven by GPU compute shaders, built on my custom Vulkan engine.

aquarium_demo.mp4

Building

Requires the Vulkan SDK, CMake 3.10+, and a C++17 compiler.

cmake -B build
cmake --build build

Compile shaders separately:

./compile_shaders.sh

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A digital aquarium featuring Boid simulations driven by GPU compute shaders, built on my custom Vulkan engine.

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