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Arpan Bhandari

AI systems & infrastructure • Distributed systems • Performance • Developer tooling

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❖ About

Software engineer focused on AI systems and infrastructure. I enjoy building systems that are reliable, high performance, and designed to hold up under real use.

My work sits around distributed systems, performance, and developer tooling, with a strong interest in how good architecture compounds over time. I like working close to the systems layer and thinking deeply about scalability and long-term design.

I build tools because I need them. When I hit the same friction twice, I turn it into a library, framework, or SDK that makes the next project faster and more predictable. I build and contribute to open source, and I spend a lot of time turning ideas into working systems—especially around agents and developer infrastructure.


❖ Featured Projects

AFK (Agent Forge Kit)

Production-grade framework for building deterministic, observable agent systems in Python. Designed for orchestration beyond a chat loop.

AFK Repo AFK Docs
socioy/joor

High-performance, type-safe backend framework for TypeScript/JavaScript designed to run across multiple runtimes without giving up speed or correctness.

Joor Repo
socioy/bumblebee

AI-powered Python package for natural, human-like mouse and keyboard control. Built for agentic automation where "robotic" UI scripts break.

Bumblebee Repo
cui

Cross-platform React UI framework that keeps web and native components aligned behind a single API. Focuses on consistency and shared primitives.

cui Repo
docsy

Documentation site generator built on Astro from MDX. A Mintlify-compatible alternative with a straightforward, repo-friendly workflow.

docsy Repo
tcon

Zero-dependency Rust configuration compiler built for predictable outputs. Useful for config validation without pulling in a heavy runtime.

tcon Repo

❖ Operating Principles

  • Determinism & Correctness: Systems must do what they say they do.
  • Observability: If it breaks, it should explain why.
  • Performance: Speed is a feature, minimal overhead is a requirement.
  • Ergonomics: Good developer experience shouldn't compromise the safety of the underlying architecture.

❖ Activity & Collaboration

If you want to collaborate, ship something ambitious, or exchange ideas, feel free to reach out. The fastest path is usually a small issue describing the goal and constraints, or a focused PR with a short rationale.


GitHub Snake Animation

The problem defines the tool, not past experience. I try to stay flexible, keep solutions simple, and optimize for systems that are easy to run and hard to break.

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