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- No due date•0/37 issues closed
- No due date•28/117 issues closed
Issues that might be fixed in v1.3 but we need to review.
No due date•1/83 issues closedSpecial features that would be nice to have for some 3rd party extensions under development right now.
No due date•0/5 issues closed- No due date•0/47 issues closed
Bugs from v1.0, v1.1 or v1.2 that should be fixed in v1.2 or v1.3 or in some future v1.x.
No due date•75/234 issues closedThis milestone is here for unplanned features or issues that weren't included on their original milestones.
No due date•0/5 issues closedThis milestone is here for unplanned features or issues that weren't included on their original milestones.
No due date- No due date•0/50 issues closed
Two main objectives: * Tilemap: Edit tiles from the same sprite editor. We should be able to create a specific layout of images on the screen and edit them as one whole image. * Automation: Handle a group of sprites related to your game and create tasks/macros related to them. You should be able to create macros and run them automatically after some specific event or run them as a batch operation. Example: auto-export images to other sizes (x2, x4, etc.) or to sprite sheets when you save a .aseprite file.
No due date•26/353 issues closed