Fixed a bug in the way CIString handles Unicode inputs
Incremental parsing; performance fix for String; removed support for … ….NET <7
A performance optimisation for AnyCharExcept when using only one char… …acter. Thank you to @textGamex
Use a long to track source offsets
Made overloads public
Support for AOT/trimming deployment scenarios.
Fixed a critical bug in Try()
ManyThen et al
Added Enum and CIEnum
Write your own parsers and TokenStreams