Gamedev 💜
Game engines && Tools programmer | UI and shader enthusiast | Tech Co-founder @The-Witches-Circle
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The Witches Circle
- Armenia, Yerevan
- in/besteto
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Additional links for Toon-shaders an...
Additional links for Toon-shaders and How to Make Them session's slides (DevGAMM Minsk 2019) 1Additional links:
2=================3Zelda Breath of the Wild shaders' Glitch https://www.youtube.com/watch?v=EIzs5gkR3X845GuiltyGearXrd's Art Style (GDC’15): slides http://www.ggxrd.com/Motomura_Junya_GuiltyGearXrd.pdf -
GCON 2025 UI optimization techniques...
GCON 2025 UI optimization techniques for UE links 1UI optimization Techniques for UE
2GCON 2025
3=================================45Slides:
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ThroughArcaneEyes
ThroughArcaneEyes Public"Through Arcane Eyes" is a technical vertical slice developed in Unreal Engine 5.7. It serves as a portfolio demonstration of high-level C++ architecture, modern UI patterns (MVVM + Common UI), and…
C++ 2
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The-Witches-Circle/the-witches-circle
The-Witches-Circle/the-witches-circle PublicOfficial website for The Witches Circle indie game studio, live at thewitchescircle.games.
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