fix(lsp): debounce diagnostics after rapid changes#10770
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🦋 Changeset detectedLatest commit: 40b1d3c The changes in this PR will be included in the next version bump. This PR includes changesets to release 13 packages
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WalkthroughBiome LSP now schedules diagnostics with debounce and version tracking instead of running them immediately on open and change. Session state tracks per-document diagnostics entries, gates publishing on document freshness and close state, and clears diagnostics on close. The handler paths and tests were updated to cover rapid edits and post-close notification silence. 🚥 Pre-merge checks | ✅ 4✅ Passed checks (4 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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Actionable comments posted: 3
🧹 Nitpick comments (1)
crates/biome_lsp/src/session.rs (1)
494-498: 🚀 Performance & Scalability | 🔵 Trivial | ⚡ Quick winAvoid double-debouncing reruns after an active diagnostics pass.
When
rerun_after_currentis true, the newer request has already waited outDIAGNOSTICS_DEBOUNCEand only deferred becauserunningwas true. Callingspawn_delayed_diagnosticshere adds another 250 ms before fresh diagnostics publish; consider spawning the rerun immediately. Small latency goblin, but right in the LSP hot path.Possible refactor
+ fn spawn_diagnostics( + self: &Arc<Self>, + url: Uri, + entry: Arc<DiagnosticsEntry>, + version: i32, + ) { + let session = Arc::clone(self); + spawn(async move { + session.run_debounced_diagnostics(url, entry, version).await; + }); + } + fn spawn_delayed_diagnostics( self: &Arc<Self>, url: Uri, entry: Arc<DiagnosticsEntry>, version: i32, @@ if entry.rerun_after_current.swap(false, Ordering::AcqRel) { let latest_version = entry.scheduled_version.load(Ordering::Acquire); if latest_version != version && !entry.closed.load(Ordering::Acquire) { - self.spawn_delayed_diagnostics(url, entry, latest_version); + self.spawn_diagnostics(url, entry, latest_version); } }🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@crates/biome_lsp/src/session.rs` around lines 494 - 498, The rerun path in `session.rs` is double-applying the debounce when `entry.rerun_after_current` is set, because `spawn_delayed_diagnostics` adds another delay even though the newer request already waited through `DIAGNOSTICS_DEBOUNCE`. Update the logic around `entry.rerun_after_current.swap(false, Ordering::AcqRel)` in the diagnostics scheduling flow so the deferred rerun is started immediately after the active pass completes, using the existing `scheduled_version`/`closed` checks to gate it without re-debouncing.
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In @.changeset/six-wasps-do.md:
- Line 5: The changeset summary uses the wrong format and vague wording; rewrite
it in the bugfix style starting with Fixed
[`#10770`](https://github.com/biomejs/biome/issues/10770): and describe the
editor-visible behavior directly. Update the summary in the six-wasps-do
changeset so it clearly says the Biome Language Server no longer blocks the
editor while typing in large documents, instead of referring to “orchestrating
certain operations.”
In `@crates/biome_lsp/src/server_test_utils.rs`:
- Around line 441-446: The wait helper in server_test_utils::receiver.next()
currently resets the full timeout after every unrelated notification, so it can
exceed the intended quiet period. Update the notification loop to use one
overall deadline for the entire wait in the helper that calls
tokio::time::timeout, and compare each received message against that fixed
deadline instead of reapplying duration on every iteration. Keep the existing
check callback and panic behavior for matching notifications, but ensure
unrelated messages only consume the remaining time.
In `@crates/biome_lsp/src/server.tests.rs`:
- Around line 600-607: The diagnostics test currently only verifies the first
debounced publish for version 2, so it can still miss a duplicate publish
shortly afterward. In server.tests.rs, extend the existing publishDiagnostics
check around wait_for_notification and ServerNotification::PublishDiagnostics to
assert that no second diagnostics notification arrives during a quiet period
before calling close_document().await, using the same receiver-based test flow
to confirm debouncing only emits one post-change publish.
---
Nitpick comments:
In `@crates/biome_lsp/src/session.rs`:
- Around line 494-498: The rerun path in `session.rs` is double-applying the
debounce when `entry.rerun_after_current` is set, because
`spawn_delayed_diagnostics` adds another delay even though the newer request
already waited through `DIAGNOSTICS_DEBOUNCE`. Update the logic around
`entry.rerun_after_current.swap(false, Ordering::AcqRel)` in the diagnostics
scheduling flow so the deferred rerun is started immediately after the active
pass completes, using the existing `scheduled_version`/`closed` checks to gate
it without re-debouncing.
🪄 Autofix (Beta)
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
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📒 Files selected for processing (6)
.changeset/six-wasps-do.mdcrates/biome_lsp/Cargo.tomlcrates/biome_lsp/src/handlers/text_document.rscrates/biome_lsp/src/server.tests.rscrates/biome_lsp/src/server_test_utils.rscrates/biome_lsp/src/session.rs
| match tokio::time::timeout(duration, receiver.next()).await { | ||
| Ok(Some(notification)) if check(¬ification) => { | ||
| panic!("unexpected server notification: {notification:?}"); | ||
| } | ||
| Ok(Some(_)) => {} | ||
| Ok(None) | Err(_) => return, |
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🩺 Stability & Availability | 🟡 Minor | ⚡ Quick win
Use one overall quiet-period deadline.
Line 441 restarts the full timeout after every unrelated notification, so repeated ShowMessage events could keep this helper waiting far longer than requested.
Proposed fix
) {
+ let started_at = tokio::time::Instant::now();
loop {
- match tokio::time::timeout(duration, receiver.next()).await {
+ let Some(remaining) = duration.checked_sub(started_at.elapsed()) else {
+ return;
+ };
+
+ match tokio::time::timeout(remaining, receiver.next()).await {
Ok(Some(notification)) if check(¬ification) => {
panic!("unexpected server notification: {notification:?}");
}📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| match tokio::time::timeout(duration, receiver.next()).await { | |
| Ok(Some(notification)) if check(¬ification) => { | |
| panic!("unexpected server notification: {notification:?}"); | |
| } | |
| Ok(Some(_)) => {} | |
| Ok(None) | Err(_) => return, | |
| let started_at = tokio::time::Instant::now(); | |
| loop { | |
| let Some(remaining) = duration.checked_sub(started_at.elapsed()) else { | |
| return; | |
| }; | |
| match tokio::time::timeout(remaining, receiver.next()).await { | |
| Ok(Some(notification)) if check(¬ification) => { | |
| panic!("unexpected server notification: {notification:?}"); | |
| } | |
| Ok(Some(_)) => {} | |
| Ok(None) | Err(_) => return, |
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
In `@crates/biome_lsp/src/server_test_utils.rs` around lines 441 - 446, The wait
helper in server_test_utils::receiver.next() currently resets the full timeout
after every unrelated notification, so it can exceed the intended quiet period.
Update the notification loop to use one overall deadline for the entire wait in
the helper that calls tokio::time::timeout, and compare each received message
against that fixed deadline instead of reapplying duration on every iteration.
Keep the existing check callback and panic behavior for matching notifications,
but ensure unrelated messages only consume the remaining time.
| let notification = wait_for_notification(&mut receiver, |n| n.is_publish_diagnostics()).await; | ||
| let Some(ServerNotification::PublishDiagnostics(params)) = notification else { | ||
| panic!("expected publishDiagnostics notification"); | ||
| }; | ||
|
|
||
| assert_eq!(params.version, Some(2)); | ||
|
|
||
| server.close_document().await?; |
There was a problem hiding this comment.
🎯 Functional Correctness | 🟡 Minor | ⚡ Quick win
Assert that no second debounced publish follows.
This test proves the first post-change diagnostics are for version 2, but an implementation that publishes version 2 again shortly afterwards would still pass. Add a quiet-period assertion before closing.
Proposed test strengthening
assert_eq!(params.version, Some(2));
+ wait_for_no_notification(&mut receiver, Duration::from_millis(750), |n| {
+ n.is_publish_diagnostics()
+ })
+ .await;
+
server.close_document().await?;📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| let notification = wait_for_notification(&mut receiver, |n| n.is_publish_diagnostics()).await; | |
| let Some(ServerNotification::PublishDiagnostics(params)) = notification else { | |
| panic!("expected publishDiagnostics notification"); | |
| }; | |
| assert_eq!(params.version, Some(2)); | |
| server.close_document().await?; | |
| let notification = wait_for_notification(&mut receiver, |n| n.is_publish_diagnostics()).await; | |
| let Some(ServerNotification::PublishDiagnostics(params)) = notification else { | |
| panic!("expected publishDiagnostics notification"); | |
| }; | |
| assert_eq!(params.version, Some(2)); | |
| wait_for_no_notification(&mut receiver, Duration::from_millis(750), |n| { | |
| n.is_publish_diagnostics() | |
| }) | |
| .await; | |
| server.close_document().await?; |
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
In `@crates/biome_lsp/src/server.tests.rs` around lines 600 - 607, The diagnostics
test currently only verifies the first debounced publish for version 2, so it
can still miss a duplicate publish shortly afterward. In server.tests.rs, extend
the existing publishDiagnostics check around wait_for_notification and
ServerNotification::PublishDiagnostics to assert that no second diagnostics
notification arrives during a quiet period before calling
close_document().await, using the same receiver-based test flow to confirm
debouncing only emits one post-change publish.
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [@biomejs/biome](https://biomejs.dev) ([source](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome)) | imports | patch | [`2.5.1` -> `2.5.2`](https://renovatebot.com/diffs/npm/@biomejs%2fbiome/2.5.1/2.5.2) | --- ### Release Notes <details> <summary>biomejs/biome (@​biomejs/biome)</summary> ### [`v2.5.2`](https://github.com/biomejs/biome/blob/HEAD/packages/@​biomejs/biome/CHANGELOG.md#252) [Compare Source](https://github.com/biomejs/biome/compare/@biomejs/biome@2.5.1...@biomejs/biome@2.5.2) ##### Patch Changes - [#​10595](biomejs/biome#10595) [`f458028`](biomejs/biome@f458028) Thanks [@​pkallos](https://github.com/pkallos)! - Added the option `ignoreBooleanCoercion` to [useNullishCoalescing](https://biomejs.dev/linter/rules/use-nullish-coalescing/). When enabled, Biome ignores `||` and `||=` used inside a `Boolean()` call, where coalescing on falsy values is intentional. - [#​10798](biomejs/biome#10798) [`4a32b63`](biomejs/biome@4a32b63) Thanks [@​pkallos](https://github.com/pkallos)! - Added the option `ignorePrimitives` to [useNullishCoalescing](https://biomejs.dev/linter/rules/use-nullish-coalescing/). When enabled, Biome ignores `||`, `||=`, and ternary expressions whose non-nullish operands are all primitives the option opts out of. Use `true` to ignore all primitives, or an object selecting `string`, `number`, `boolean`, or `bigint`. - [#​10545](biomejs/biome#10545) [`f3d4c00`](biomejs/biome@f3d4c00) Thanks [@​Mokto](https://github.com/Mokto)! - Added the new nursery rule [`noSvelteUnnecessaryStateWrap`](https://biomejs.dev/linter/rules/no-svelte-unnecessary-state-wrap/), which reports unnecessary `$state()` wrapping of classes from `svelte/reactivity` that are already reactive. ```svelte <script> import { SvelteMap } from "svelte/reactivity"; const map = $state(new SvelteMap()); // redundant </script> ``` - [#​10752](biomejs/biome#10752) [`f62fb8b`](biomejs/biome@f62fb8b) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed [#​10739](biomejs/biome#10739). Now the rule [`useValidAutocomplete`](https://biomejs.dev/linter/rules/use-valid-autocomplete/) correctly flags the `autoComplete` attribute. - [#​10796](biomejs/biome#10796) [`f1b3ab2`](biomejs/biome@f1b3ab2) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed [#​10768](biomejs/biome#10768). Improved the performance of the Biome Language Server by cancelling certain in-flight operations when there are fast updates. - [#​10719](biomejs/biome#10719) [`aa649b5`](biomejs/biome@aa649b5) Thanks [@​minseong0324](https://github.com/minseong0324)! - Fixed [`noMisleadingReturnType`](https://biomejs.dev/linter/rules/no-misleading-return-type/) false positive on returns that use a widening type assertion: `"a" as string` is no longer reported as misleading. The rule now also reports a literal-pinning assertion such as `false as false`, matching the existing `as const` behavior. ```ts // No longer flagged (returns are `string`): function getValue(b: boolean): string { if (b) return "a" as string; return "b" as string; } // Now also reported, like `as const` (returns `false`): function isReady(): boolean { return false as false; } ``` - [#​10678](biomejs/biome#10678) [`8f073a7`](biomejs/biome@8f073a7) Thanks [@​PranavAchar01](https://github.com/PranavAchar01)! - Fixed [#​7718](biomejs/biome#7718): Biome now correctly parses CSS nesting selectors when `&` appears as a trailing sub-selector after a type selector, e.g. `h1& { color: red; }`. - [#​10756](biomejs/biome#10756) [`5ec965a`](biomejs/biome@5ec965a) Thanks [@​denbezrukov](https://github.com/denbezrukov)! - Fixed CSS formatter output for selector lists with `allowWrongLineComments` and `//` comments after a selector comma. Biome now keeps the selector before the line comment inline instead of breaking it across descendant combinators. ```diff -.powerPathNavigator - .helm - button.pressedButton, // pressed +.powerPathNavigator .helm button.pressedButton, // pressed .powerPathNavigator .helm button:active:not(.disabledButton) { } ``` - [#​10757](biomejs/biome#10757) [`6232fcd`](biomejs/biome@6232fcd) Thanks [@​PranavAchar01](https://github.com/PranavAchar01)! - Fixed [#​8269](biomejs/biome#8269): the CSS parser now accepts Tailwind `@variant` and `@utility` names that start with a digit, such as the `2xl` breakpoint. ```css @​utility container { @​variant 2xl { max-width: 1400px; } } ``` - [#​10777](biomejs/biome#10777) [`575ced6`](biomejs/biome@575ced6) Thanks [@​WaterWhisperer](https://github.com/WaterWhisperer)! - Fixed an issue reported in [#​10708](biomejs/biome#10708): the GitLab reporter now handles `--verbose` diagnostics filtering correctly. - [#​10281](biomejs/biome#10281) [`0efe244`](biomejs/biome@0efe244) Thanks [@​Zelys-DFKH](https://github.com/Zelys-DFKH)! - Fixed a bug where GritQL patterns rejected positional (unkeyed) arguments. - [#​10758](biomejs/biome#10758) [`e36fd8a`](biomejs/biome@e36fd8a) Thanks [@​henrybrewer00-dotcom](https://github.com/henrybrewer00-dotcom)! - Fixed [#​10697](biomejs/biome#10697): The formatter no longer removes the parentheses around an `await` or `yield` expression used as the target of a TypeScript instantiation expression. For example, `(await makeFactory)<Value>` is no longer reformatted to `await makeFactory<Value>`, which would change the meaning of the code. - [#​10586](biomejs/biome#10586) [`3617094`](biomejs/biome@3617094) Thanks [@​IxxyDev](https://github.com/IxxyDev)! - Fixed [#​9568](biomejs/biome#9568): [`noFloatingPromises`](https://biomejs.dev/linter/rules/no-floating-promises/) no longer reports a false positive when calling an overloaded function and the selected overload does not return a promise. ```ts function bestEffort(cb: () => Promise<number>): Promise<number>; function bestEffort(cb: () => number): number; function bestEffort( cb: () => number | Promise<number>, ): Promise<number> | number { return cb() as Promise<number> | number; } // This resolves to the second overload, which returns `number`, so it is no // longer flagged as a floating promise. bestEffort(() => 42); ``` - [#​10766](biomejs/biome#10766) [`7aff4c1`](biomejs/biome@7aff4c1) Thanks [@​JamBalaya56562](https://github.com/JamBalaya56562)! - Fixed [#​2862](biomejs/biome#2862): [`noInteractiveElementToNoninteractiveRole`](https://biomejs.dev/linter/rules/no-interactive-element-to-noninteractive-role/) no longer reports custom elements (a tag name containing a dash, e.g. `<my-button role="img" />`). Per the [W3C HTML-ARIA specification](https://www.w3.org/TR/html-aria/#el-autonomous-custom-element), a custom element may be given any role or none. - [#​10680](biomejs/biome#10680) [`771daa4`](biomejs/biome@771daa4) Thanks [@​WaterWhisperer](https://github.com/WaterWhisperer)! - Fixed [#​10635](biomejs/biome#10635): Biome now recognizes chained table tests such as `test.concurrent.each()` and `it.concurrent.each()` as test calls, fixing `noMisplacedAssertion` false positives and improving formatting for those test declarations. - [#​10759](biomejs/biome#10759) [`34570b5`](biomejs/biome@34570b5) Thanks [@​henrybrewer00-dotcom](https://github.com/henrybrewer00-dotcom)! - Fixed [#​10636](biomejs/biome#10636): [noStaticElementInteractions](https://biomejs.dev/linter/rules/no-static-element-interactions/) no longer reports a false positive for event handlers on Svelte special elements such as `<svelte:window>`, `<svelte:document>`, and `<svelte:body>`. These are not real DOM elements, so they are now ignored by the rule. - [#​10741](biomejs/biome#10741) [`bd2364e`](biomejs/biome@bd2364e) Thanks [@​JamBalaya56562](https://github.com/JamBalaya56562)! - Fixed [#​6686](biomejs/biome#6686): the `rage` command now respects the `--config-path` option and the `BIOME_CONFIG_PATH` environment variable when loading the Biome configuration. Previously it always used the default configuration resolution and reported the configuration as `Not set` when no `biome.json` existed in the working directory. - [#​10763](biomejs/biome#10763) [`2c3e82d`](biomejs/biome@2c3e82d) Thanks [@​Aqu1bp](https://github.com/Aqu1bp)! - Fixed [#​10742](biomejs/biome#10742): [`noSolidDestructuredProps`](https://biomejs.dev/linter/rules/no-solid-destructured-props) now reports destructured props in Solid function components and JSX children. - [#​10606](biomejs/biome#10606) [`a4cc4ab`](biomejs/biome@a4cc4ab) Thanks [@​Mokto](https://github.com/Mokto)! - Fixed false positives in `noUnusedImports`, `noUnusedVariables`, and `useImportType` for Svelte components that use both a `<script module>` and a `<script>` block. The two blocks compile to a single module and share a top-level scope, so a binding (import, function, or variable) declared in one block and used only in the other is no longer reported as unused. - [#​10767](biomejs/biome#10767) [`36d5aa7`](biomejs/biome@36d5aa7) Thanks [@​otkrickey](https://github.com/otkrickey)! - Fixed [#​10754](biomejs/biome#10754): [`useVueValidVBind`](https://biomejs.dev/linter/rules/use-vue-valid-v-bind/) no longer reports the Vue 3.4+ same-name shorthand as missing a value. `:foo` and `v-bind:foo` are now accepted as equivalent to `:foo="foo"`, while `v-bind`, `v-bind:[dynamicArg]`, and `:[dynamicArg]` without a value continue to be reported. - [#​10775](biomejs/biome#10775) [`a918af0`](biomejs/biome@a918af0) Thanks [@​WaterWhisperer](https://github.com/WaterWhisperer)! - Fixed an issue reported in [#​10708](biomejs/biome#10708): `biome rage` didn't detect running Biome daemon pipes on Windows. - [#​10730](biomejs/biome#10730) [`5a2e65b`](biomejs/biome@5a2e65b) Thanks [@​dinocosta](https://github.com/dinocosta)! - Fixed an issue where Biome was resolving [the well-known Zed settings file](https://biomejs.dev/guides/configure-biome/#well-known-files) from the wrong location on macOS and Windows. - [#​10807](biomejs/biome#10807) [`d97fffe`](biomejs/biome@d97fffe) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed an issue where `.scss` files were incorrectly analyzed when running `biome check`. - [#​10672](biomejs/biome#10672) [`53c6efc`](biomejs/biome@53c6efc) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed a bug where Biome incorrectly formatted snippets that have parsing errors. - [#​10719](biomejs/biome#10719) [`aa649b5`](biomejs/biome@aa649b5) Thanks [@​minseong0324](https://github.com/minseong0324)! - Fixed [`useAwaitThenable`](https://biomejs.dev/linter/rules/use-await-thenable/) false positive when awaiting a custom thenable that is not the global `Promise`. A value with a callable `then` member is now recognized as awaitable. ```ts interface Thenable<T> { then(onfulfilled: (value: T) => void): void; } declare const t: Thenable<number>; async function f() { await t; } ``` - [#​10734](biomejs/biome#10734) [`4396496`](biomejs/biome@4396496) Thanks [@​BangDori](https://github.com/BangDori)! - Fixed [#​10708](biomejs/biome#10708): `biome migrate` now preserves trivia when migrating the deprecated `recommended` option to `preset`. - [#​10683](biomejs/biome#10683) [`ae31a00`](biomejs/biome@ae31a00) Thanks [@​Netail](https://github.com/Netail)! - Fixed [#​10657](biomejs/biome#10657) [#​10671](biomejs/biome#10671) [#​10661](biomejs/biome#10661) [#​10637](biomejs/biome#10637) [#​10718](biomejs/biome#10718): HTML rules now correctly handle dynamic attributes. - [#​10746](biomejs/biome#10746) [`54e8239`](biomejs/biome@54e8239) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed an issue where [`noUndeclaredClasses`](https://biomejs.dev/linter/rules/no-undeclared-classes) didn't correctly detect styles defined inside the Astro directive `is:global`. - [#​10770](biomejs/biome#10770) [`dd1429c`](biomejs/biome@dd1429c) Thanks [@​ematipico](https://github.com/ematipico)! - Improved the Biome Language Server DX by orchestrating certain operations, so that they won't block the editor during typing. This improvement is more visible in large documents. - [#​10473](biomejs/biome#10473) [`d9b5133`](biomejs/biome@d9b5133) Thanks [@​Mokto](https://github.com/Mokto)! - Improved [`noUnusedImports`](https://biomejs.dev/linter/rules/no-unused-imports/), [`noUnusedVariables`](https://biomejs.dev/linter/rules/no-unused-variables/), [`noUnusedFunctionParameters`](https://biomejs.dev/linter/rules/no-unused-function-parameters/), and [`useImportType`](https://biomejs.dev/linter/rules/use-import-type/) for Svelte, Vue, and Astro files (with `html.experimentalFullSupportEnabled`). Bindings used only in the template — including component tags, attribute interpolations, directives, `bind:` shorthand, and snippet parameters — are no longer reported as unused, while genuinely unused ones still are. - [#​10796](biomejs/biome#10796) [`f1b3ab2`](biomejs/biome@f1b3ab2) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed an issue where the Biome Language Server didn't enable project or type-aware lint rules, even when they were explicitly enabled. - [#​10746](biomejs/biome#10746) [`54e8239`](biomejs/biome@54e8239) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed an issue where [`noUndeclaredClasses`](https://biomejs.dev/linter/rules/no-undeclared-classes) didn't detect styles declared inside HTML documents. - [#​10774](biomejs/biome#10774) [`bde945b`](biomejs/biome@bde945b) Thanks [@​pattrickrice](https://github.com/pattrickrice)! - Fixed [#​10268](biomejs/biome#10268) where a race condition resulted in internal errors such as: `The file biome.json does not exist in the workspace`. </details> --- ### Configuration 📅 **Schedule**: (UTC) - Branch creation - At any time (no schedule defined) - Automerge - At any time (no schedule defined) 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Mend Renovate](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiI0My4yMzQuMCIsInVwZGF0ZWRJblZlciI6IjQzLjIzNC4wIiwidGFyZ2V0QnJhbmNoIjoibWFpbiIsImxhYmVscyI6W119--> Reviewed-on: https://git.oirnoir.dev/OIRNOIR/YouTube-Helper-Client/pulls/9
This PR contains the following updates: | Package | Type | Update | Change | Pending | |---|---|---|---|---| | [@biomejs/biome](https://biomejs.dev) ([source](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome)) | imports | patch | [`2.5.1` -> `2.5.2`](https://renovatebot.com/diffs/npm/@biomejs%2fbiome/2.5.1/2.5.2) | `2.5.3` | --- ### Release Notes <details> <summary>biomejs/biome (@​biomejs/biome)</summary> ### [`v2.5.2`](https://github.com/biomejs/biome/blob/HEAD/packages/@​biomejs/biome/CHANGELOG.md#252) [Compare Source](https://github.com/biomejs/biome/compare/@biomejs/biome@2.5.1...@biomejs/biome@2.5.2) ##### Patch Changes - [#​10595](biomejs/biome#10595) [`f458028`](biomejs/biome@f458028) Thanks [@​pkallos](https://github.com/pkallos)! - Added the option `ignoreBooleanCoercion` to [useNullishCoalescing](https://biomejs.dev/linter/rules/use-nullish-coalescing/). When enabled, Biome ignores `||` and `||=` used inside a `Boolean()` call, where coalescing on falsy values is intentional. - [#​10798](biomejs/biome#10798) [`4a32b63`](biomejs/biome@4a32b63) Thanks [@​pkallos](https://github.com/pkallos)! - Added the option `ignorePrimitives` to [useNullishCoalescing](https://biomejs.dev/linter/rules/use-nullish-coalescing/). When enabled, Biome ignores `||`, `||=`, and ternary expressions whose non-nullish operands are all primitives the option opts out of. Use `true` to ignore all primitives, or an object selecting `string`, `number`, `boolean`, or `bigint`. - [#​10545](biomejs/biome#10545) [`f3d4c00`](biomejs/biome@f3d4c00) Thanks [@​Mokto](https://github.com/Mokto)! - Added the new nursery rule [`noSvelteUnnecessaryStateWrap`](https://biomejs.dev/linter/rules/no-svelte-unnecessary-state-wrap/), which reports unnecessary `$state()` wrapping of classes from `svelte/reactivity` that are already reactive. ```svelte <script> import { SvelteMap } from "svelte/reactivity"; const map = $state(new SvelteMap()); // redundant </script> ``` - [#​10752](biomejs/biome#10752) [`f62fb8b`](biomejs/biome@f62fb8b) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed [#​10739](biomejs/biome#10739). Now the rule [`useValidAutocomplete`](https://biomejs.dev/linter/rules/use-valid-autocomplete/) correctly flags the `autoComplete` attribute. - [#​10796](biomejs/biome#10796) [`f1b3ab2`](biomejs/biome@f1b3ab2) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed [#​10768](biomejs/biome#10768). Improved the performance of the Biome Language Server by cancelling certain in-flight operations when there are fast updates. - [#​10719](biomejs/biome#10719) [`aa649b5`](biomejs/biome@aa649b5) Thanks [@​minseong0324](https://github.com/minseong0324)! - Fixed [`noMisleadingReturnType`](https://biomejs.dev/linter/rules/no-misleading-return-type/) false positive on returns that use a widening type assertion: `"a" as string` is no longer reported as misleading. The rule now also reports a literal-pinning assertion such as `false as false`, matching the existing `as const` behavior. ```ts // No longer flagged (returns are `string`): function getValue(b: boolean): string { if (b) return "a" as string; return "b" as string; } // Now also reported, like `as const` (returns `false`): function isReady(): boolean { return false as false; } ``` - [#​10678](biomejs/biome#10678) [`8f073a7`](biomejs/biome@8f073a7) Thanks [@​PranavAchar01](https://github.com/PranavAchar01)! - Fixed [#​7718](biomejs/biome#7718): Biome now correctly parses CSS nesting selectors when `&` appears as a trailing sub-selector after a type selector, e.g. `h1& { color: red; }`. - [#​10756](biomejs/biome#10756) [`5ec965a`](biomejs/biome@5ec965a) Thanks [@​denbezrukov](https://github.com/denbezrukov)! - Fixed CSS formatter output for selector lists with `allowWrongLineComments` and `//` comments after a selector comma. Biome now keeps the selector before the line comment inline instead of breaking it across descendant combinators. ```diff -.powerPathNavigator - .helm - button.pressedButton, // pressed +.powerPathNavigator .helm button.pressedButton, // pressed .powerPathNavigator .helm button:active:not(.disabledButton) { } ``` - [#​10757](biomejs/biome#10757) [`6232fcd`](biomejs/biome@6232fcd) Thanks [@​PranavAchar01](https://github.com/PranavAchar01)! - Fixed [#​8269](biomejs/biome#8269): the CSS parser now accepts Tailwind `@variant` and `@utility` names that start with a digit, such as the `2xl` breakpoint. ```css @​utility container { @​variant 2xl { max-width: 1400px; } } ``` - [#​10777](biomejs/biome#10777) [`575ced6`](biomejs/biome@575ced6) Thanks [@​WaterWhisperer](https://github.com/WaterWhisperer)! - Fixed an issue reported in [#​10708](biomejs/biome#10708): the GitLab reporter now handles `--verbose` diagnostics filtering correctly. - [#​10281](biomejs/biome#10281) [`0efe244`](biomejs/biome@0efe244) Thanks [@​Zelys-DFKH](https://github.com/Zelys-DFKH)! - Fixed a bug where GritQL patterns rejected positional (unkeyed) arguments. - [#​10758](biomejs/biome#10758) [`e36fd8a`](biomejs/biome@e36fd8a) Thanks [@​henrybrewer00-dotcom](https://github.com/henrybrewer00-dotcom)! - Fixed [#​10697](biomejs/biome#10697): The formatter no longer removes the parentheses around an `await` or `yield` expression used as the target of a TypeScript instantiation expression. For example, `(await makeFactory)<Value>` is no longer reformatted to `await makeFactory<Value>`, which would change the meaning of the code. - [#​10586](biomejs/biome#10586) [`3617094`](biomejs/biome@3617094) Thanks [@​IxxyDev](https://github.com/IxxyDev)! - Fixed [#​9568](biomejs/biome#9568): [`noFloatingPromises`](https://biomejs.dev/linter/rules/no-floating-promises/) no longer reports a false positive when calling an overloaded function and the selected overload does not return a promise. ```ts function bestEffort(cb: () => Promise<number>): Promise<number>; function bestEffort(cb: () => number): number; function bestEffort( cb: () => number | Promise<number>, ): Promise<number> | number { return cb() as Promise<number> | number; } // This resolves to the second overload, which returns `number`, so it is no // longer flagged as a floating promise. bestEffort(() => 42); ``` - [#​10766](biomejs/biome#10766) [`7aff4c1`](biomejs/biome@7aff4c1) Thanks [@​JamBalaya56562](https://github.com/JamBalaya56562)! - Fixed [#​2862](biomejs/biome#2862): [`noInteractiveElementToNoninteractiveRole`](https://biomejs.dev/linter/rules/no-interactive-element-to-noninteractive-role/) no longer reports custom elements (a tag name containing a dash, e.g. `<my-button role="img" />`). Per the [W3C HTML-ARIA specification](https://www.w3.org/TR/html-aria/#el-autonomous-custom-element), a custom element may be given any role or none. - [#​10680](biomejs/biome#10680) [`771daa4`](biomejs/biome@771daa4) Thanks [@​WaterWhisperer](https://github.com/WaterWhisperer)! - Fixed [#​10635](biomejs/biome#10635): Biome now recognizes chained table tests such as `test.concurrent.each()` and `it.concurrent.each()` as test calls, fixing `noMisplacedAssertion` false positives and improving formatting for those test declarations. - [#​10759](biomejs/biome#10759) [`34570b5`](biomejs/biome@34570b5) Thanks [@​henrybrewer00-dotcom](https://github.com/henrybrewer00-dotcom)! - Fixed [#​10636](biomejs/biome#10636): [noStaticElementInteractions](https://biomejs.dev/linter/rules/no-static-element-interactions/) no longer reports a false positive for event handlers on Svelte special elements such as `<svelte:window>`, `<svelte:document>`, and `<svelte:body>`. These are not real DOM elements, so they are now ignored by the rule. - [#​10741](biomejs/biome#10741) [`bd2364e`](biomejs/biome@bd2364e) Thanks [@​JamBalaya56562](https://github.com/JamBalaya56562)! - Fixed [#​6686](biomejs/biome#6686): the `rage` command now respects the `--config-path` option and the `BIOME_CONFIG_PATH` environment variable when loading the Biome configuration. Previously it always used the default configuration resolution and reported the configuration as `Not set` when no `biome.json` existed in the working directory. - [#​10763](biomejs/biome#10763) [`2c3e82d`](biomejs/biome@2c3e82d) Thanks [@​Aqu1bp](https://github.com/Aqu1bp)! - Fixed [#​10742](biomejs/biome#10742): [`noSolidDestructuredProps`](https://biomejs.dev/linter/rules/no-solid-destructured-props) now reports destructured props in Solid function components and JSX children. - [#​10606](biomejs/biome#10606) [`a4cc4ab`](biomejs/biome@a4cc4ab) Thanks [@​Mokto](https://github.com/Mokto)! - Fixed false positives in `noUnusedImports`, `noUnusedVariables`, and `useImportType` for Svelte components that use both a `<script module>` and a `<script>` block. The two blocks compile to a single module and share a top-level scope, so a binding (import, function, or variable) declared in one block and used only in the other is no longer reported as unused. - [#​10767](biomejs/biome#10767) [`36d5aa7`](biomejs/biome@36d5aa7) Thanks [@​otkrickey](https://github.com/otkrickey)! - Fixed [#​10754](biomejs/biome#10754): [`useVueValidVBind`](https://biomejs.dev/linter/rules/use-vue-valid-v-bind/) no longer reports the Vue 3.4+ same-name shorthand as missing a value. `:foo` and `v-bind:foo` are now accepted as equivalent to `:foo="foo"`, while `v-bind`, `v-bind:[dynamicArg]`, and `:[dynamicArg]` without a value continue to be reported. - [#​10775](biomejs/biome#10775) [`a918af0`](biomejs/biome@a918af0) Thanks [@​WaterWhisperer](https://github.com/WaterWhisperer)! - Fixed an issue reported in [#​10708](biomejs/biome#10708): `biome rage` didn't detect running Biome daemon pipes on Windows. - [#​10730](biomejs/biome#10730) [`5a2e65b`](biomejs/biome@5a2e65b) Thanks [@​dinocosta](https://github.com/dinocosta)! - Fixed an issue where Biome was resolving [the well-known Zed settings file](https://biomejs.dev/guides/configure-biome/#well-known-files) from the wrong location on macOS and Windows. - [#​10807](biomejs/biome#10807) [`d97fffe`](biomejs/biome@d97fffe) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed an issue where `.scss` files were incorrectly analyzed when running `biome check`. - [#​10672](biomejs/biome#10672) [`53c6efc`](biomejs/biome@53c6efc) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed a bug where Biome incorrectly formatted snippets that have parsing errors. - [#​10719](biomejs/biome#10719) [`aa649b5`](biomejs/biome@aa649b5) Thanks [@​minseong0324](https://github.com/minseong0324)! - Fixed [`useAwaitThenable`](https://biomejs.dev/linter/rules/use-await-thenable/) false positive when awaiting a custom thenable that is not the global `Promise`. A value with a callable `then` member is now recognized as awaitable. ```ts interface Thenable<T> { then(onfulfilled: (value: T) => void): void; } declare const t: Thenable<number>; async function f() { await t; } ``` - [#​10734](biomejs/biome#10734) [`4396496`](biomejs/biome@4396496) Thanks [@​BangDori](https://github.com/BangDori)! - Fixed [#​10708](biomejs/biome#10708): `biome migrate` now preserves trivia when migrating the deprecated `recommended` option to `preset`. - [#​10683](biomejs/biome#10683) [`ae31a00`](biomejs/biome@ae31a00) Thanks [@​Netail](https://github.com/Netail)! - Fixed [#​10657](biomejs/biome#10657) [#​10671](biomejs/biome#10671) [#​10661](biomejs/biome#10661) [#​10637](biomejs/biome#10637) [#​10718](biomejs/biome#10718): HTML rules now correctly handle dynamic attributes. - [#​10746](biomejs/biome#10746) [`54e8239`](biomejs/biome@54e8239) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed an issue where [`noUndeclaredClasses`](https://biomejs.dev/linter/rules/no-undeclared-classes) didn't correctly detect styles defined inside the Astro directive `is:global`. - [#​10770](biomejs/biome#10770) [`dd1429c`](biomejs/biome@dd1429c) Thanks [@​ematipico](https://github.com/ematipico)! - Improved the Biome Language Server DX by orchestrating certain operations, so that they won't block the editor during typing. This improvement is more visible in large documents. - [#​10473](biomejs/biome#10473) [`d9b5133`](biomejs/biome@d9b5133) Thanks [@​Mokto](https://github.com/Mokto)! - Improved [`noUnusedImports`](https://biomejs.dev/linter/rules/no-unused-imports/), [`noUnusedVariables`](https://biomejs.dev/linter/rules/no-unused-variables/), [`noUnusedFunctionParameters`](https://biomejs.dev/linter/rules/no-unused-function-parameters/), and [`useImportType`](https://biomejs.dev/linter/rules/use-import-type/) for Svelte, Vue, and Astro files (with `html.experimentalFullSupportEnabled`). Bindings used only in the template — including component tags, attribute interpolations, directives, `bind:` shorthand, and snippet parameters — are no longer reported as unused, while genuinely unused ones still are. - [#​10796](biomejs/biome#10796) [`f1b3ab2`](biomejs/biome@f1b3ab2) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed an issue where the Biome Language Server didn't enable project or type-aware lint rules, even when they were explicitly enabled. - [#​10746](biomejs/biome#10746) [`54e8239`](biomejs/biome@54e8239) Thanks [@​ematipico](https://github.com/ematipico)! - Fixed an issue where [`noUndeclaredClasses`](https://biomejs.dev/linter/rules/no-undeclared-classes) didn't detect styles declared inside HTML documents. - [#​10774](biomejs/biome#10774) [`bde945b`](biomejs/biome@bde945b) Thanks [@​pattrickrice](https://github.com/pattrickrice)! - Fixed [#​10268](biomejs/biome#10268) where a race condition resulted in internal errors such as: `The file biome.json does not exist in the workspace`. </details> --- ### Configuration 📅 **Schedule**: (UTC) - Branch creation - At any time (no schedule defined) - Automerge - At any time (no schedule defined) 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Mend Renovate](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiI0My4yNDYuMSIsInVwZGF0ZWRJblZlciI6IjQzLjI0Ni4xIiwidGFyZ2V0QnJhbmNoIjoibWFpbiIsImxhYmVscyI6W119--> Reviewed-on: https://git.oirnoir.dev/OIRNOIR/YouTube-Helper-Server/pulls/22
Summary
Part of #10768
It doesn't fix the whole problem yet, I have other fixes in mind.
This PR makes the
update_diagnosticswork using a debounce mechanism. The mechanism works for document, so it's not atomic for the whole language server.I will call "query" the "update diagnostics" operation. The mechanism is the following:
change_fileDiagnosticEntry. The entry isn't for this document isn't busy, so we call aspawntask and retrieve the diagnostics.latest_revisionlatest_revisionlatest_revisionisn't the current revision, which means we have to pull diagnostics again for the last revision (third one).Note
I authored the code via coding agent, but reviewed multiple times, and made sure I understood the code. Comments were authored in areas where things were more complex.
Test Plan
Added new tests
Docs