Alberto Pilotto
Alberto12345678999
Forever love all kinds of digital games and their codebase! Exploring Blender’s C++ alongside understanding old game decompilations with documentation.
Mélies Nova Iguaçu
Jonathan Poulin
jpoulinmachitech
Analyst Programmer
Machitech Automation Saint-Marc-des-Carrières, QC Canada
Aleksander Konovalov
kasandko
C++, Python, Lua programmer. Main activity - UI development. Interests: UI, low level programming, embedded, digital circuit design, electronics and more.
Ken Nickerson
kcnickerson
Maker, Coder, Hacker, MaveriX, XanaduAI, HorizonIO, CDL, i6, xdTaz, xOmers, xFlixel, xRthm, xKobo, xOpenCola, xMicrosoft, xRogers, xBanks, xXs
iBinary LLC Toronto, ON
Fábio Pereira
zerownz
Fábio Pereira destaca-se como um profissional altamente qualificado e dedicado na área de Front-End.
lobotomyx
lobotomy-x
Software developer specializing in tools development, game hacking/modding, and unreal engine
lobodevs
AVA
0A7V9A
C/++,Rust,Py,ASM,Ruby,Java,RevEngr,SDR,OSINT,CyberSecResAnalyst,SoftEngr,Robotic,IoT,BigData,HardEngr,PCB,BCI,MechEngr,Microfabrication,MachLearning,RedBlueTeam
0a7v9a 98
DevDevDavid
Dalusion
Indie game developer. Warp Glider creator. Dead Scope, Hyper Slasher, and Pixel Boy co-creator.
Senior Expert Technical Artist -
Beenox, Activision Blizzard
Mole Eyes Entertainment Vancouver, BC, Canada
Ni-c0de-mus
Ni-c0de-mus
Hey ho! I'm just learning how to code but along the way I may create quite a library of interesting and useful resources; have a fun day everyone! ;o)
ni.c0de.mus Wells, Somerset, UK.