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2D skeletal animation runtimes for Spine.
Redefined chart library built with React and D3
A networking library to make multiplayer games for the Bevy game engine
A high performance rust-powered UI layout library
⏩ Ship faster with Continuous AI. Open-source CLI that can be used in TUI mode as a coding agent or Headless mode to run background agents
A refreshingly simple data-driven game engine built in Rust
Open source interface for iCUE LINK Hub and other Corsair AIOs, Hubs for Linux. Manage RGB lighting, fan speeds, system metrics, as well as keyboards, mice, headsets via a web dashboard.
A straightforward stateful input manager for the Bevy game engine.
Actor-based state management & orchestration for complex app logic.
2D and 3D physics engines focused on performance.
automancy! is a magic-themed, hexagon-based 'automation game' where there is no 'Conveyor Belts'.
Real-time wgsl visualisation tooling for educating oneself in the art of shader programming
a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast
Inspector plugin for the bevy game engine
Blazingly fast retained layout engine for Bevy ECS.
A fully featured DSL for writing shaders/GPU-pipelines in Rust
This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/
A tilemap rendering crate for bevy which is more ECS friendly.
Server/Client network library for multiplayer games with authentication and connection management made with Rust