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A refreshingly simple data-driven game engine built in Rust
⏩ Ship faster with Continuous AI. Open-source CLI that can be used in TUI mode as a coding agent or Headless mode to run background agents
Actor-based state management & orchestration for complex app logic.
Redefined chart library built with React and D3
💡 Experimental real-time global illumination renderer 🦀
2D skeletal animation runtimes for Spine.
2D and 3D physics engines focused on performance.
A high performance rust-powered UI layout library
Inspector plugin for the bevy game engine
Official Rapier plugin for the Bevy game engine.
Concise GitHub Action for installing a Rust toolchain
This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/
A tilemap rendering crate for bevy which is more ECS friendly.
a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast
A straightforward stateful input manager for the Bevy game engine.
Server/Client network library for multiplayer games with authentication and connection management made with Rust
A networking library to make multiplayer games for the Bevy game engine
Blazingly fast retained layout engine for Bevy ECS.
Open source interface for iCUE LINK Hub and other Corsair AIOs, Hubs for Linux. Manage RGB lighting, fan speeds, system metrics, as well as keyboards, mice, headsets via a web dashboard.
Real-time wgsl visualisation tooling for educating oneself in the art of shader programming