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Vellum Interactive
- Dallas, TX
- velluminteractive.com
Starred repositories
Incremental engine for long horizon agents π Star if you like it!
A Claude skill that writes the accurate prompts for any AI tool. Zero tokens or credits wasted. Full context and memory retention
Burning through your subscriptions too fast? Paying for stuff you never use? Stop guessing. OpenUsage is free and open source.
AI coding assistant skill (Claude Code, Codex, OpenCode, Cursor, Gemini CLI, and more). Turn any folder of code, SQL schemas, R scripts, shell scripts, docs, papers, images, or videos into a queryaβ¦
Production-grade engineering skills for AI coding agents.
π« Toolkit to help you get started with Spec-Driven Development
CLI proxy that reduces LLM token consumption by 60-90% on common dev commands. Single Rust binary, zero dependencies
Agent skill that generates rich HTML pages or slide decks for diagrams, diff reviews, plan audits, data tables, and project recaps
An agentic skills framework & software development methodology that works.
All the links, books, and creators you need to follow to stay up to date with AI!
A collection of 100+ specialized Claude Code subagents covering a wide range of development use cases
Multi-harness agentic plugin marketplace for Claude Code, Codex CLI, Cursor, OpenCode, GitHub Copilot, and Gemini CLI
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Your own personal AI assistant. Any OS. Any Platform. The lobster way. π¦
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100+ AI Agent & RAG apps you can actually run β clone, customize, ship.
ππ§ π¬ Supercharged Custom Instructions for ChatGPT (non-coding) and ChatGPT Advanced Data Analysis (coding).
Instant API: Build type-safe web APIs with JavaScript
Experimental Java implementation of post-quantum crypto algorithm Dilithium (including JCE provider)
TodoMVC app implemented using htmx and hyperscript
This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
Simple Swift App for testing websites on different types of Web Views with and without cookies.
A NSWindow subclass with a beautiful glass-like title bar
Simple procedural mesh generation for the Unity game engine