Starred repositories
Mesh optimization library that makes meshes smaller and faster to render
A modern, type-safe and expressive programming language running on .NET
A curated registry of free 3D VRM avatars for games, VR, and the metaverse
Headless cloud-native authentication and identity management written in Go. Scales to a billion+ users. Replace Homegrown, Auth0, Okta, Firebase with better UX and DX. Passkeys, Social Sign In, OID…
The most scalable and customizable permission server on the market. Fix your slow or broken permission system with Google's proven "Zanzibar" approach. Supports ACL, RBAC, and more. Written in Go, …
Open source DocuSign alternative. Create, fill, and sign digital documents ✍️
🔥 The free & Open Source DocuSign alternative
The Munich Open-Source Large-Scale Multimedia Feature Extractor
Open source c++ skeletal animation library and toolset
List of Dirty, Naughty, Obscene, and Otherwise Bad Words
SwiftUI Package for Configurable Confetti Animation 🎉
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.
Free and open-source BSP-based procedural 2D dungeon map generator.
Samples and assets for building Minecraft: Bedrock Edition add-ons
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Provides a rich set of editor extensions and serialization extensions for Unity.
TinaCMS is the leading open-source headless CMS that supports Markdown and Visual Editing. Your content is stored in your own GitHub repo 🦙 ❤️
Swift Property Wrapper for basic KeychainAccess usage
Lightweight Swift wrapper around MFMailComposeViewController
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
A configuration as code language with rich validation and tooling.
Low-level system calls and types for Swift