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Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-se…
Command and Conquer: Generals - Zero Hour
A tool for recompiling Xbox 360 games to native executables.
Command and Conquer: Generals - Zero Hour
Command and Conquer: Generals - Zero Hour
Resources for Blazor, a .NET web framework using C#/Razor and HTML that runs in the browser with WebAssembly.
highlight.io: The open source, full-stack monitoring platform. Error monitoring, session replay, logging, distributed tracing, and more.
The web framework for content-driven websites. ⭐️ Star to support our work!
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI
Todo application with ASP.NET Core Blazor WASM, Minimal APIs and Authentication
A reference .NET application implementing an eCommerce site
This repository is designed to create an enterprise Blazor Server application that follows the principles of Clean Architecture and implements Blazor Clean Architecture best practices for scalabili…
A fighting game framework written in Unreal Engine
unexploredtest / neural-networks-and-deep-learning
Forked from mnielsen/neural-networks-and-deep-learningCode samples for my book "Neural Networks and Deep Learning"
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
A curated list of awesome OpenGL libraries, debuggers and resources.
486 lines of C++: old-school FPS in a weekend
A brief computer graphics / rendering course
A brief computer graphics / rendering course
RobertBeckebans / RBDOOM-3-BFG
Forked from id-Software/DOOM-3-BFGDoom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features