Stars
A C library that may be linked into a C/C++ program to produce symbolic backtraces
A native, user-mode, multi-process, graphical debugger.
High performance self-hosted photo and video management solution.
Mesh optimization library that makes meshes smaller and faster to render
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
RenderDoc is a stand-alone graphics debugging tool.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12
Single-header dependency-free BVH construction and traversal library.
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
stb single-file public domain libraries for C/C++
Implementations of SIMD instruction sets for systems which don't natively support them.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.