Stars
High performance self-hosted photo and video management solution.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
stb single-file public domain libraries for C/C++
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
RenderDoc is a stand-alone graphics debugging tool.
A command-line tool to download photos from iCloud
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Mesh optimization library that makes meshes smaller and faster to render
A native, user-mode, multi-process, graphical debugger.
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Tiny but powerful single file wavefront obj loader
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
TileMill is a modern map design studio