Skip to content
View charmyoung's full-sized avatar
🎯
Focusing
🎯
Focusing

Organizations

@ZJU-FAST-Lab

Block or report charmyoung

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
11 results for source starred repositories written in C#
Clear filter

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

C# 19,133 4,418 Updated Feb 3, 2026

A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.

C# 11,134 899 Updated May 15, 2024

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…

C# 3,017 815 Updated Jul 7, 2023

A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles

C# 2,416 793 Updated Apr 4, 2023

An open-source platform for Visual AI.

C# 1,657 269 Updated Nov 4, 2025

ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D

C# 1,140 397 Updated Jul 23, 2025

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, mu…

C# 528 94 Updated Jun 13, 2024

Robot Commonsense Games

C# 38 49 Updated Mar 11, 2025

Repository for the IJRR paper "Generalizable whole-body global manipulation of deformable linear objects by dual-arm robot in 3-D constrained environments"

C# 31 Updated Oct 23, 2024