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Tags: ciribob/DCS-CTLD

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1.6.1

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v1.6.1 - ASC C-130

v1.5.2

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changed the code that looks for nearby units (#163)

v1.5.1

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Bump version to 1.5.1 for release

v1.5.0

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 v1.5.0: New features and issues corrections:

- Issue #137: Repack vehicles in crates
- Issue #139: MQ9 autolase follow a moving target
- Issue #151: Patriot Crate spawning into Chinook rear rotor
- Issue #131: Limit Number of Troops in the game

v1.4.0

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updated missions for 1.4.0

v1.2.2

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Merge pull request #129 from ciribob/bugfix/BF-2025.01.04

## Bugfix/BF-2025.01.04
- removed unneeded tracing in ctld.i18n_translate() 
- bug: corrected listNearbyCrates() method not returning anything 
- bug: corrected ctld.dropSlingCrate() method crashing before unloading a crate
- bug: corrected the way we handle dynamic slots; it used to cause random CTDs

versions/1.2.1

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Merge pull request #128 from ciribob:bugfix/BF-2025.01.04

v1.2.1 - corrected the behavior of the `ctld.dontInitialize` parameter

v1.2.1

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Merge pull request #128 from ciribob:bugfix/BF-2025.01.04

v1.2.1 - corrected the behavior of the `ctld.dontInitialize` parameter

v1.2.0

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Merge pull request #127 from ciribob:FEAT-new-initialization

FEAT-new-initialization