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RenderDoc is a stand-alone graphics debugging tool.
Unity Graphics - Including Scriptable Render Pipeline
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
Temporal Reprojection Anti-Aliasing for Unity 5.0+
cmkandpane / TressFX
Forked from GPUOpen-Effects/TressFXDirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
cmkandpane / OpenEmu
Forked from OpenEmu/OpenEmu🕹 Retro video game emulation for macOS
cmkandpane / The-Forge
Forked from ConfettiFX/The-ForgeThe Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4
DirectX 12 light culling technique featured in GPU Pro 7
DirectX 12 light culling technique featured in GPU Pro 7
A research-oriented version of the TAA implementation from Unity's post-processing stack
cmkandpane / issrc
Forked from jrsoftware/issrcInno Setup is a free installer for Windows programs. First introduced in 1997, Inno Setup today rivals and even surpasses many commercial installers in feature set and stability.