Skip to content
View cmkandpane's full-sized avatar

Block or report cmkandpane

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Unity Built in Shaders

ShaderLab 958 402 Updated Mar 7, 2022

Unity Graphics - Including Scriptable Render Pipeline

C# 2,912 868 Updated Apr 10, 2026

Visual Studio Code

TypeScript 183,769 39,147 Updated Apr 13, 2026

DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur

C++ 1 Updated Jan 24, 2020

DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur

C++ 830 136 Updated Jan 26, 2023

🕹 Retro video game emulation for macOS

Objective-C 1 Updated Oct 13, 2019

🕹 Retro video game emulation for macOS

Swift 17,473 1,340 Updated Oct 22, 2025

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 14,391 3,063 Updated Oct 22, 2025

DirectX 12 light culling technique featured in GPU Pro 7

C++ 1 Updated May 21, 2017

DirectX 12 light culling technique featured in GPU Pro 7

C++ 97 9 Updated May 21, 2017

Inno Setup is a free installer for Windows programs. First introduced in 1997, Inno Setup today rivals and even surpasses many commercial installers in feature set and stability.

Component Pascal 1 Updated Sep 6, 2013

The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4

C++ 1 Updated Dec 7, 2018

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,510 555 Updated Jul 3, 2025

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

C++ 668 86 Updated Sep 2, 2025

ACES Core Transforms

Visual Basic 6.0 842 124 Updated Oct 6, 2025

DeSmuME is a Nintendo DS emulator

C++ 3,522 631 Updated Jan 21, 2026

A research-oriented version of the TAA implementation from Unity's post-processing stack

C# 38 7 Updated Mar 20, 2017

Temporal Reprojection Anti-Aliasing for Unity 5.0+

C# 1,869 189 Updated Apr 3, 2021

Real-time BC6H compression on GPU

C++ 367 23 Updated Jul 26, 2023

RenderDoc is a stand-alone graphics debugging tool.

C++ 10,592 1,617 Updated Apr 10, 2026