Stars
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
RenderDoc is a stand-alone graphics debugging tool.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
DirectX 12 light culling technique featured in GPU Pro 7
cmkandpane / TressFX
Forked from GPUOpen-Effects/TressFXDirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
cmkandpane / The-Forge
Forked from ConfettiFX/The-ForgeThe Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4
DirectX 12 light culling technique featured in GPU Pro 7