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12 stars written in C++
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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 14,211 3,033 Updated Oct 22, 2025

RenderDoc is a stand-alone graphics debugging tool.

C++ 10,379 1,540 Updated Feb 4, 2026

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,453 554 Updated Jul 3, 2025

DeSmuME is a Nintendo DS emulator

C++ 3,465 621 Updated Jan 21, 2026

DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur

C++ 824 137 Updated Jan 26, 2023

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

C++ 664 86 Updated Sep 2, 2025

Real-time BC6H compression on GPU

C++ 367 23 Updated Jul 26, 2023

DirectX 12 light culling technique featured in GPU Pro 7

C++ 98 9 Updated May 21, 2017

DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur

C++ 1 Updated Jan 24, 2020

The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4

C++ 1 Updated Dec 7, 2018

DirectX 12 light culling technique featured in GPU Pro 7

C++ 1 Updated May 21, 2017