Stars
Unity Graphics - Including Scriptable Render Pipeline
cmkandpane / TressFX
Forked from GPUOpen-Effects/TressFXDirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
cmkandpane / OpenEmu
Forked from OpenEmu/OpenEmu🕹 Retro video game emulation for macOS
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
DirectX 12 light culling technique featured in GPU Pro 7
DirectX 12 light culling technique featured in GPU Pro 7
cmkandpane / issrc
Forked from jrsoftware/issrcInno Setup is a free installer for Windows programs. First introduced in 1997, Inno Setup today rivals and even surpasses many commercial installers in feature set and stability.
cmkandpane / The-Forge
Forked from ConfettiFX/The-ForgeThe Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
A research-oriented version of the TAA implementation from Unity's post-processing stack
Temporal Reprojection Anti-Aliasing for Unity 5.0+
RenderDoc is a stand-alone graphics debugging tool.