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Add GPU scheduling for benchmark evaluation scenes#4286

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user/jsch/eval-gpu-schedule
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Add GPU scheduling for benchmark evaluation scenes#4286
ahojnnes wants to merge 5 commits into
mainfrom
user/jsch/eval-gpu-schedule

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Distribute reconstruction scenes across available GPUs using round-robin scheduling. Add --gpu_index argument to control which GPUs to use, with auto-detection of all CUDA devices by default. Each scene is assigned a specific GPU index, enabling efficient multi-GPU utilization during parallel benchmark evaluation.

Also fix numpy deprecation: np.acos -> np.arccos.

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Summary of Changes

Hello, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request significantly enhances the benchmark evaluation process by enabling efficient multi-GPU utilization for reconstruction scenes. It introduces a flexible mechanism for GPU selection and task distribution, allowing for faster and more scalable evaluations. Additionally, it includes a minor but important update to ensure compatibility with newer NumPy versions.

Highlights

  • GPU Scheduling: Implemented GPU scheduling for benchmark evaluation scenes, distributing reconstruction tasks across available GPUs using a round-robin approach.
  • GPU Index Argument: Introduced a new --gpu_index command-line argument to allow users to specify which GPUs to use, with auto-detection of all CUDA devices by default.
  • NumPy Deprecation Fix: Addressed a NumPy deprecation warning by replacing np.acos with np.arccos.
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Code Review

This pull request introduces GPU scheduling for benchmark evaluation, which is a valuable addition for multi-GPU setups. The implementation uses a round-robin approach to distribute scenes across specified or auto-detected GPUs. The code is generally well-structured. I've provided a couple of suggestions to improve the robustness of the GPU index parsing and to encourage adding tests for the new logic. The fix for the NumPy deprecation is also correct.

Comment thread benchmark/reconstruction/evaluation/utils.py Outdated
Comment thread benchmark/reconstruction/evaluation/utils.py
- Replace --parallelism with --num_threads and --num_parallel_scenes
  for finer control over total threads vs parallel scene count.
- Capture per-step COLMAP output to extraction.log, matching.log,
  reconstruction.log, alignment.log in each scene workspace so parallel
  runs remain debuggable.
- Make Ctrl+C cleanly terminate workers and child COLMAP processes via
  PR_SET_PDEATHSIG and a SIGINT-ignoring pool initializer.
@ahojnnes ahojnnes force-pushed the user/jsch/eval-gpu-schedule branch from 2b21568 to e4b5127 Compare April 23, 2026 13:54
@ahojnnes ahojnnes changed the base branch from main to user/jsch/benchmark-log-thread April 23, 2026 13:55
Distribute reconstruction scenes across available GPUs using round-robin
scheduling. Add --gpu_index argument to control which GPUs to use, with
auto-detection of all CUDA devices by default. Each scene is assigned a
specific GPU index, enabling efficient multi-GPU utilization during
parallel benchmark evaluation.
@ahojnnes ahojnnes force-pushed the user/jsch/eval-gpu-schedule branch from e4b5127 to 8cfda08 Compare April 23, 2026 14:01
Base automatically changed from user/jsch/benchmark-log-thread to main April 24, 2026 09:42
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