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Tags: colgruv/engine
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Default opacity channel should be A (playcanvas#1117) * default opacity channel = 'a'
- Use particleDistance values in vbToSort array instead of indices, a… …rray lookups in sort function are expensive (playcanvas#1072) - Use TypedArray.set instead of manually copying elements into vbOld - TypedArray.set does an optimised copy - Unroll for loop in sorting code, saving an inner loop and a few multiplies per vertex
Merge pull request playcanvas#1055 from playcanvas/feature/fonts-mult… …iple-textures Support multiple textures per font asset
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