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  • Sungnam, Korea

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The open source coding agent.

TypeScript 135,379 14,675 Updated Apr 2, 2026

A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

C++ 1,354 244 Updated Mar 14, 2026

Unreal.js: Javascript runtime built for UnrealEngine

3,753 345 Updated Jul 20, 2023

Generate types and converters from JSON, Schema, and GraphQL

TypeScript 13,690 1,182 Updated Oct 27, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,918 687 Updated Apr 1, 2026

Fast, idiomatic C# implementation of Flatbuffers

C# 568 59 Updated May 26, 2025

Windows and Linux containers for Unreal Engine 4

Python 839 177 Updated Mar 27, 2026

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes

C++ 2,595 624 Updated Jul 10, 2024

Simply LINQ your remote resources...

C# 356 30 Updated Jan 19, 2026

Experimenting with schedulers

C# 69 1 Updated Jan 12, 2021

Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.

C# 1,683 123 Updated Feb 25, 2026

A C++ library for linear algebra and geometry manipulation for computer graphics.

C++ 723 156 Updated Apr 1, 2026

Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.

C 4,663 657 Updated Apr 2, 2026

Example code and libraries for the book "Essential Mathematics for Games and Interactive Applications."

C 431 75 Updated Feb 28, 2024

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

C# 17,751 5,401 Updated Apr 2, 2026

.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

C 1,193 85 Updated Mar 4, 2026

The SIMD-accelereted ray tracing in C# powered by Intel hardware intrinsic of .NET Core.

C# 114 9 Updated Jul 17, 2020

Visual programming for .NET inspired by Unreal Engine's Blueprints

C# 409 101 Updated Jan 8, 2023

Graphic Engine & Game Engine lists

2,231 236 Updated Mar 20, 2026

Scala Spores, safe mobile closures.

Scala 127 23 Updated Mar 28, 2018

A new programming model for asynchronous and distributed programming.

Scala 37 7 Updated Nov 26, 2017

An implementation of StyleCop rules using the .NET Compiler Platform

C# 2,834 509 Updated Dec 31, 2025

Blockchain in C#/.NET for on-chain, decentralized gaming

C# 533 152 Updated Apr 1, 2026

Fast Binary Encoding is ultra fast and universal serialization solution for C++, C#, Go, Java, JavaScript, Kotlin, Python, Ruby, Swift

C++ 951 98 Updated Jul 16, 2025

High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.

C# 900 35 Updated Feb 14, 2024

Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.

C# 596 53 Updated Apr 2, 2024

A modern runtime for JavaScript and TypeScript.

Rust 106,448 5,987 Updated Apr 2, 2026

HELIUM RAIN / Full sources for Helium Rain, a realistic space opera using Unreal Engine 4

C++ 773 118 Updated Jul 4, 2021

Functional API for Microsoft Orleans http://orleanscontrib.github.io/Orleankka

C# 506 77 Updated Dec 15, 2025

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,822 1,331 Updated Mar 22, 2026
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