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A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

C++ 1,316 237 Updated Nov 2, 2025

Unreal.js: Javascript runtime built for UnrealEngine

3,741 348 Updated Jul 20, 2023

Generate types and converters from JSON, Schema, and GraphQL

TypeScript 13,412 1,155 Updated Oct 27, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 8,692 590 Updated Nov 4, 2025

Fast, idiomatic C# implementation of Flatbuffers

C# 549 56 Updated May 26, 2025

Windows and Linux containers for Unreal Engine 4

Python 827 180 Updated Oct 5, 2025

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes

C++ 2,523 621 Updated Jul 10, 2024

Simply LINQ your remote resources...

C# 355 29 Updated Mar 25, 2025

Experimenting with schedulers

C# 69 1 Updated Jan 12, 2021

Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.

C# 1,595 114 Updated Oct 1, 2025

A C++ library for linear algebra and geometry manipulation for computer graphics.

C++ 717 152 Updated Jan 21, 2023

Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.

C 4,509 611 Updated Nov 5, 2025

Example code and libraries for the book "Essential Mathematics for Games and Interactive Applications."

C 425 74 Updated Feb 28, 2024

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

C# 17,094 5,216 Updated Nov 5, 2025

.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

C 1,138 82 Updated Sep 29, 2025

The SIMD-accelereted ray tracing in C# powered by Intel hardware intrinsic of .NET Core.

C# 112 9 Updated Jul 17, 2020

Visual programming for .NET inspired by Unreal Engine's Blueprints

C# 401 102 Updated Jan 8, 2023

Graphic Engine & Game Engine lists

2,200 234 Updated Nov 5, 2025

Scala Spores, safe mobile closures.

Scala 127 23 Updated Mar 28, 2018

A new programming model for asynchronous and distributed programming.

Scala 36 7 Updated Nov 26, 2017

An implementation of StyleCop rules using the .NET Compiler Platform

C# 2,799 512 Updated Dec 4, 2024

Blockchain in C#/.NET for on-chain, decentralized gaming

C# 531 155 Updated Nov 4, 2025

Fast Binary Encoding is ultra fast and universal serialization solution for C++, C#, Go, Java, JavaScript, Kotlin, Python, Ruby, Swift

C++ 935 96 Updated Jul 16, 2025

High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.

C# 897 36 Updated Feb 14, 2024

Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.

C# 586 50 Updated Apr 2, 2024

A modern runtime for JavaScript and TypeScript.

Rust 105,027 5,759 Updated Nov 5, 2025

HELIUM RAIN / Full sources for Helium Rain, a realistic space opera using Unreal Engine 4

C++ 766 114 Updated Jul 4, 2021

Functional API for Microsoft Orleans http://orleanscontrib.github.io/Orleankka

C# 503 77 Updated Feb 8, 2025

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,412 1,308 Updated Dec 14, 2024

Trill is a single-node query processor for temporal or streaming data.

C# 1,252 131 Updated Jan 8, 2024
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