Starred repositories
Understanding Deep Learning - Simon J.D. Prince
Graphs that teach > graphs that impress. Turn any code into an interactive knowledge graph you can explore, search, and ask questions about. Works with Claude Code, Codex, Cursor, Copilot, Gemini C…
程序员鱼皮的 AI 资源大全 + Vibe Coding 零基础教程,分享 OpenClaw 保姆级教程、大模型玩法(DeepSeek / GPT / Gemini / Claude / GLM)、最新 AI 资讯、Prompt 提示词大全、AI 知识百科(Agent Skills / RAG / MCP / A2A)、AI 编程教程(Harness Engineering)、AI 工具用法…
Implement a Pytorch-like DL library in C++ from scratch, step by step
Thousands of machine learning projects covering all scenarios: getting started, improvement, graduation projects, and job interviews.
✅(已完结)超级全面的 深度学习 笔记【土堆 Pytorch】【李沐 动手学深度学习】【吴恩达 深度学习】【大飞 大模型Agent】
A GUI client for Windows, Linux and macOS, support Xray and sing-box and others
🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
C++ examples for the Vulkan graphics API
Model Context Protocol Servers
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
程序员应该访问的最佳网站中文版
😎 Awesome lists about all kinds of interesting topics
Master programming by recreating your favorite technologies from scratch.
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
分享 GitHub 上有趣、入门级的开源项目。Share interesting, entry-level open source projects on GitHub.
One stop solution for all Vulkan samples
KlayGE is a cross-platform open source game engine with plugin-based architecture.