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The Sanskrit Game

A game to help you learn and practice basic Sanskrit. Can be modified to use other languages.

I made this game in 11th grade for a competition. It was not accepted as an entry because they asked for storyboards/concept boards instead of an actual app... (the teacher supervising my work misunderstood the pamphlet).

I learnt a lot about:

  1. SpriteKit and how little precison you can get away with in mobile games. And how it uses Box2D internally.

  2. How to use FBTweak to change constants on the fly without recompiling. The organizer of this competition was the national education board back home in India, so it was highly regarded by the school. The administration and my supervisor wanted it to be ~perfect~ so they made me tweak things like colors and border radii a lot.

  3. Returns on an investment may not be realized until much later. I saw this project as a waste of my time when I found out it wasn't eligible for the competition. But now it is a big chunk of my portfolio.

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A game to help you learn and practice basic Sanskrit. Can be modified to use other languages.

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