Stars
Bake, A build system for building, testing and running C & C++ projects
A fast entity component system (ECS) for C & C++
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
SGDK - A free and open development kit for the Sega Mega Drive
4X Space Strategy game Star Ruler 2's open source distribution.
Vita and Switch ports of the games Rocks'n'Diamonds and Mirrormagic
C++ compile-time enum to string, iteration, in a single header file
This repository contains an open-source Jekyll theme for authoring and publishing technical documentation. This theme is used by Appstore/Alexa tech writers and other community members. Most of the…
Sketching out the OpenGL fixed function pipeline operations using shaders. For porting Quell Memento to PlayStation Vita.
A typeface of people sillhouettes, to make it easy to build web graphics featuring little people instead of dots.
光 HikariCP・A solid, high-performance, JDBC connection pool at last.
A C++ header-only HTTP/HTTPS server and client library
Some helper classes for Haxe that I like to use :D
Use Joysticks in OpenFrameworks (GLFW window only)
Typesafe hierarchical key-value database with inheritance and dynamic patching 😺
A community sourced database of game controller mappings to be used with SDL Game Controller functionality