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.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Probabilistic language based on pattern matching and constraint propagation, 153 examples
modesttree / Zenject
Forked from ssannandeji/Zenject-2019Dependency Injection Framework for Unity3D
Dependency Injection Framework for Unity3D
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Unity support for both ReSharper and Rider
Lightweight toolset for creating concurrent networking systems for multiplayer games
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Unity network texture sender and receiver for video and frame streaming
A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo
A completly accurate timer with performance tracking for multiplayer game servers