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14 stars written in C#
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.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

C# 24,535 3,600 Updated Jan 30, 2026

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 8,017 341 Updated Nov 22, 2025

Dependency Injection Framework for Unity3D

C# 2,881 298 Updated Jan 26, 2024

Dependency Injection Framework for Unity3D

C# 2,509 354 Updated Dec 18, 2020

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

C# 2,291 463 Updated Feb 4, 2026

Unity support for both ReSharper and Rider

C# 1,236 144 Updated Feb 4, 2026

Lightweight toolset for creating concurrent networking systems for multiplayer games

C# 322 31 Updated Mar 13, 2022

C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.

C# 280 45 Updated Jan 20, 2024

Unity network texture sender and receiver for video and frame streaming

C# 154 27 Updated Jul 30, 2018

A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo

C# 149 26 Updated Nov 25, 2017

A completly accurate timer with performance tracking for multiplayer game servers

C# 19 6 Updated Oct 15, 2018