Skip to content
View daithry's full-sized avatar

Block or report daithry

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
10 results for source starred repositories written in C#
Clear filter

.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

C# 24,566 3,603 Updated Jan 30, 2026

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 8,023 341 Updated Nov 22, 2025

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

C# 2,292 463 Updated Feb 10, 2026

Unity support for both ReSharper and Rider

C# 1,237 144 Updated Feb 10, 2026

Lightweight toolset for creating concurrent networking systems for multiplayer games

C# 322 31 Updated Mar 13, 2022

Unity network texture sender and receiver for video and frame streaming

C# 154 27 Updated Jul 30, 2018

A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo

C# 150 26 Updated Nov 25, 2017

A completly accurate timer with performance tracking for multiplayer game servers

C# 19 6 Updated Oct 15, 2018