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Starred repositories

35 stars written in C
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Command-line JSON processor

C 34,588 1,768 Updated Apr 26, 2026

Open-source vector similarity search for Postgres

C 21,041 1,160 Updated Apr 27, 2026

build-once run-anywhere c library

C 20,781 739 Updated Mar 6, 2026

FFmpeg for browser, powered by WebAssembly

C 17,436 1,069 Updated Feb 1, 2026

High performance UI layout library in C.

C 17,116 664 Updated Apr 26, 2026

Hexagonal hierarchical geospatial indexing system

C 6,204 569 Updated Apr 28, 2026

3D Content Creation Tools

C 3,858 422 Updated Apr 29, 2026

DO NOT CHECK OUT THESE FILES FROM GITHUB UNLESS YOU KNOW WHAT YOU ARE DOING. (See below.)

C 3,065 705 Updated Apr 23, 2026

OpenGL text using one vertex buffer, one texture and FreeType

C 1,740 277 Updated Jul 15, 2025

Port of Box2D to JavaScript using Emscripten

C 1,378 199 Updated Jul 9, 2020

CUDA/Metal accelerated language model inference

C 637 32 Updated May 29, 2025

Nimble bidirectional text stack for UIs

C 424 24 Updated Feb 3, 2026

Self contained, fully static llvm tools & libs

C 367 5 Updated Mar 1, 2023

A GPU accelerated 2D vector graphics engine

C 341 8 Updated Feb 9, 2026

Use Blender in VR/AR/XR

C 278 48 Updated Jul 16, 2020

Contemporary systems programming language in the spirit of C

C 227 8 Updated Aug 17, 2024

Example code for using the Oculus Rift

C 195 85 Updated Jun 3, 2021

Demo project for using WebGL shaders in WebAssembly

C 121 30 Updated Feb 27, 2023

A modern ESM build of the Potrace library for use in the browser.

C 95 15 Updated Aug 29, 2023

Longest Edge Bisection Demos

C 93 13 Updated Aug 28, 2022

👾 Precessing, also known as p8g, is a general-purpose 2D graphics library.

C 90 9 Updated May 10, 2023

a kart game and engine for the playdate

C 86 4 Updated Feb 8, 2023

WebGL port of Flurry screensaver

C 77 8 Updated Aug 24, 2018
C 43 Updated Mar 23, 2022

STag: A Stable, Occlusion-Resistant Fiducial Marker System

C 41 8 Updated Jun 4, 2025

Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"

C 40 6 Updated Jan 22, 2025

Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies

C 29 4 Updated Mar 9, 2024

Animated quad meshes and smooth normal computation with Modern OpenGL.

C 23 2 Updated Jun 8, 2013
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