- Sofia, Bulgaria
- https://dbrizov.github.io/
Stars
Independent set of GDScript tools - parser, linter, formatter, and more
Open source, cross-platform implementation of Blizzard's StarCraft with Nintendo 3DS as main target.
qonche is a tiny quake style in-game debug console in a single C header
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Visual Studio Code Language Server and Debug Adapter for use with UnrealEngine-Angelscript.
Desktop utils I made to make my life easier with Debian.
State-of-the-Art Text Embeddings
A powerful nonlinear dialogue system for Godot
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager
A robust JSON serialization framework that just works with support for all major Unity export platforms.
Templated type-safe hashmap implementation in C using open addressing and linear probing for collision resolution.
The Free Software Media System - Server Backend & API
A curated list of Multiplayer Game Network Programming Resources
Networking scheme of work for the Raspberry Pi
A repository for holding all the source code to my YouTube tutorial videos.
My simple, tiny, tidy take on the classical Boids algorithm by Craig Reynolds. #MadeWithUnity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Freeze (package) Python programs into stand-alone executables
A script to bulk update World of Warcraft addons from the command line
Cheat Engine. A development environment focused on modding
Pure react-based typeahead and typeahead-tokenizer
Simple but powerful SVN Integration for Unity 3D
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects