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Config file I use for nvim

Vim Script 2 Updated May 7, 2026

SID Player for BBC B, Master 128 or ELK with BeebSID

C 5 Updated Jan 8, 2019

RISC OS ORAS tool

C 1 Updated Jul 17, 2026

RISC OS display library based on my old BASIC DispLib library

C 1 Updated Jul 17, 2026

Run more iOS simulators on one Mac by disabling background daemons a simulator doesn't need

Go 185 9 Updated Jul 24, 2026

RISC OS quadrature mouse driver

C 1 Updated Jul 19, 2026

RISC OS PS2Driver (Keyboard/mouse) in C

C 1 Updated Jul 19, 2026

Serial mouse for RISC OS. In C.

C 1 Updated Jul 19, 2026

RISC OS 'International' module in C.

C 1 Updated Jul 19, 2026

MessageTrans For RISC OS.

C 2 Updated Jul 19, 2026

RISC OS port of the oklab colour library

C 2 Updated Jul 19, 2026

Suite of programs for manipulating PZX tape files (used for archiving Sinclair ZX Spectrum tapes).

C++ 7 Updated Jul 11, 2024

A disassembly of the Alien game for ZX Spectrum. https://alien.arwalk.net

Assembly 3 Updated Jul 15, 2026

Convert images into pixel art

Python 185 15 Updated Jul 15, 2026

Swift SDK for the Umami API, focused first on Apple-platform dashboard apps.

Swift 2 Updated Jul 20, 2026

Header files from Acorn C/C++ that have been modified to add the _Optional keyword where appropriate

C 1 Updated Jun 7, 2026

This is a C library for compressing or decompressing data using the same algorithm used by old 4th Dimension and Fednet games such as 'Chocks Away', 'Stunt Racer 2000' and 'Star Fighter 3000'. It …

C 1 Updated Jun 20, 2026

This command-line program can be used to convert object models belonging to 'Chocks Away' from their original (optionally compressed) format into the simple object geometry format developed by Wave…

C 1 Updated Jun 20, 2026

This command-line program can be used to convert object models belonging to the Acorn RISC OS game 'Apocalypse' from their original format into the simple object geometry format developed by Wavefr…

C 1 Updated Jun 20, 2026

Programs to convert object meshes and colour palettes of the Acorn game 'Star Fighter 3000' from their original format into the simple object geometry and material formats developed by Wavefront fo…

C 1 Updated Jun 20, 2026

A RISC OS desktop map/mission editor for the futuristic aerial combat game 'Star Fighter 3000'

C 2 Updated Jun 21, 2026

Convert between RISC OS sprites and 'Star Fighter 3000' bitmap formats, and definitions relating to the game's file formats.

C 1 Updated Jun 21, 2026

WIP disassembly of music code from Chronos (ZX Spectrum)

Assembly 16 1 Updated Jan 11, 2022

Chronos a Tapestry of Time - disassembly

HTML 1 Updated Jul 12, 2026

This C library provides miscellaneous additional functionality not found in the standard C library such as linked lists, string buffers and case- insensitive string comparisons. It should have mini…

C 3 1 Updated Jul 3, 2026

This C library provides type-safe veneers to miscellaneous OS-specific functionality not provided by the Wimp and Toolbox libraries supplied with Acorn C/C++. It should have minimal dependencies on…

C 1 Updated Jul 8, 2026

This is yet another C library for RISC OS. Actually, it is more like a personal collection of modules that happen to be common to many of my applications. It has a large number of external dependen…

C 1 Updated Jul 6, 2026

This is the molecular python script for blender, originally coded by Pyroevil. A bit similar to Lagoa Multiphysic in Softimage.

Python 486 44 Updated Jan 11, 2025

Python tool to creation and extraction of RISC OS !PackDir archives

Python 1 Updated Jul 12, 2026

Fairlight (ZX Spectrum, 1985, The Edge). A commented disassembly and overview of Fairlight for the ZX Spectrum 48K using Claude Code.

Assembly 6 Updated Jul 24, 2026
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