These are in-game files that are automatically downloaded for you upon connecting to of our gameservers. These files are downloaded directly into your CS:GO directory. Some files are automatically downloaded network-wide or are associated to particular gamemode(s).
We try our best to minimize the amount of files required to join our network to prevent the annoyance of first-time joiners experiencing a lengthy download time. After your first connection to a server on our network you will NOT have to download these files again unless your CS:GO directory was wiped or you manually deleted them. The origin server that houses these files is located in Seattle and distributed through Cloudflare's CDN.
At first glance this may seem quite complicated if you've never browsed these files before. Here is a quick guide explaining what these files & directories are used for on our network.
Files>materials>models>fireworks>*
Files>models>fireworks>*
Files>sound>fireworks>*
Files>particles>*
These are for the use of Fireworks on our network. These are downloaded network-wide for holiday celebrations and much more.
Files>materials>panorama>images>icons>xp>*
These are Emoji's & General images we use for "Scoremoji's", a feature that displays these Emoji's/images beside your name on the CS:GO Scoreboard as a cosmetic feature. These are downloaded network-wide for players who purchase them or have the PRO Rank & Higher.
Files>models>player>custom_player>kodua>*
Files>sound>kodua>fortnite_emotes>*
These are downloaded for the functionality of in-game Emotes. These are to-be-determined where to be downloaded on the network.
Files>materials>decals>kurts>sprays>*
These are custom server-side sprays that are only downloaded upon connecting to our HNS Server(s) & are not involved in any other gamemodes.
Files>sound>quake>*
These are sounds played in-game as celebration for certain achievements. These are currently only downloaded for our HNS Gamemode but will soon be involved in Surf, KZ & more.