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Pretrained GANs in PyTorch: StyleGAN2, BigGAN, BigBiGAN, SAGAN, SNGAN, SelfCondGAN, and more

Python 143 14 Updated Sep 27, 2021

Unofficial implementation of Alias-Free Generative Adversarial Networks. (https://arxiv.org/abs/2106.12423) in PyTorch

Python 505 43 Updated Jan 20, 2022

Code for reproducing experiments in "Exploiting GAN Internal Capacity for High-Quality Reconstruction of Natural Images"

Python 16 1 Updated Nov 14, 2019

PyTorch implementation of neural style transfer algorithm

Python 857 168 Updated Oct 15, 2022

Scrapes Reddit to download media of your choice.

Python 1,163 101 Updated Oct 3, 2023

Implementation of Analyzing and Improving the Image Quality of StyleGAN (StyleGAN 2) in PyTorch

Python 2,829 625 Updated Nov 6, 2023

Example of using PyTorch DistributedDataParallel and SLURM on skynet

Python 31 8 Updated Sep 8, 2021

Source code for the SIGGRAPH paper "tempoGAN: A Temporally Coherent, Volumetric GAN for Super-resolution Fluid Flow"

C++ 188 43 Updated Mar 27, 2020

An OpenGL 4 and C++ program which renders a procedural scene.

C++ 907 102 Updated Jun 22, 2026

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

C# 1,168 99 Updated Aug 28, 2025

audio visualizers true to the sound

Rust 268 22 Updated Jan 25, 2023

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 75,388 11,979 Updated Jul 29, 2026

Fluid simulation in the godot game engine

GLSL 80 8 Updated Apr 7, 2019

Non-euclidean GPU Raytraced Game

C 652 46 Updated Nov 9, 2022