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TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

TypeScript 2 Updated Apr 6, 2026

Geometry library for topological robustness

C++ 1,954 201 Updated Apr 10, 2026

linalg.h is a single header, public domain, short vector math library for C++

C++ 948 73 Updated Jul 2, 2023

A collection of tone mappers for the display of 3D graphics

JavaScript 100 7 Updated Jun 17, 2024

Official mirror of Blender

C++ 18,060 2,854 Updated Apr 10, 2026

glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.

TypeScript 1,850 191 Updated Apr 7, 2026

C++ implementation of the 3D QuickHull algorithm

C++ 305 53 Updated Jul 10, 2024

Python library for loading and using triangular meshes.

Python 3,533 641 Updated Mar 27, 2026

Capture composited content, layers and real world through a privacy preserving high level API

Bikeshed 9 1 Updated Jan 20, 2026

A lightweight C++ graph library

C++ 79 7 Updated Oct 29, 2022

Google Workspace glTF Tools and Ideas

HTML 6 Updated Feb 21, 2022

Easily display interactive 3D models on the web and in AR!

TypeScript 7,990 918 Updated Apr 7, 2026

Discrete Conformal Equivalence of Polyhedral Surfaces

C++ 109 14 Updated Jul 10, 2023

glTF – Runtime 3D Asset Delivery

HTML 7,699 1,181 Updated Mar 30, 2026

3DC Certification documents

Python 27 10 Updated Mar 3, 2022

A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

JavaScript 215 110 Updated Jan 6, 2023

3D File Viewer

JavaScript 95 30 Updated Feb 3, 2021

Mesh optimization library that makes meshes smaller and faster to render

C++ 7,551 625 Updated Apr 2, 2026

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

C++ 7,214 1,047 Updated Apr 8, 2026

🏋️ Find out the cost of adding a new frontend dependency to your project

JavaScript 9,478 247 Updated Apr 1, 2026

A WebGL2 Enterprise PBR sample renderer

TypeScript 148 21 Updated Jul 19, 2022

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 19,968 2,153 Updated Apr 10, 2026