Skip to content
View elalish's full-sized avatar

Block or report elalish

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Geometry library for topological robustness

C++ 1,942 199 Updated Apr 2, 2026

linalg.h is a single header, public domain, short vector math library for C++

C++ 947 73 Updated Jul 2, 2023

A collection of tone mappers for the display of 3D graphics

JavaScript 99 7 Updated Jun 17, 2024

Official mirror of Blender

C++ 17,963 2,843 Updated Apr 3, 2026

glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.

TypeScript 1,838 192 Updated Apr 1, 2026

C++ implementation of the 3D QuickHull algorithm

C++ 305 52 Updated Jul 10, 2024

Python library for loading and using triangular meshes.

Python 3,530 636 Updated Mar 27, 2026

Capture composited content, layers and real world through a privacy preserving high level API

Bikeshed 9 1 Updated Jan 20, 2026

A lightweight C++ graph library

C++ 79 7 Updated Oct 29, 2022

Google Workspace glTF Tools and Ideas

HTML 6 Updated Feb 21, 2022

Easily display interactive 3D models on the web and in AR!

TypeScript 7,986 919 Updated Apr 2, 2026

Discrete Conformal Equivalence of Polyhedral Surfaces

C++ 109 14 Updated Jul 10, 2023

glTF – Runtime 3D Asset Delivery

HTML 7,693 1,182 Updated Mar 30, 2026

3DC Certification documents

Python 27 10 Updated Mar 3, 2022

A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

JavaScript 215 111 Updated Jan 6, 2023

3D File Viewer

JavaScript 94 30 Updated Feb 3, 2021

Mesh optimization library that makes meshes smaller and faster to render

C++ 7,491 624 Updated Apr 2, 2026

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

C++ 7,214 1,046 Updated Mar 24, 2026

🏋️ Find out the cost of adding a new frontend dependency to your project

JavaScript 9,475 245 Updated Apr 1, 2026

A WebGL2 Enterprise PBR sample renderer

TypeScript 148 21 Updated Jul 19, 2022

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 19,968 2,147 Updated Apr 3, 2026