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7 stars written in GLSL
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C++ examples for the Vulkan graphics API

GLSL 11,603 2,172 Updated Nov 28, 2025

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

GLSL 6,667 735 Updated Mar 4, 2025

Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.

GLSL 532 50 Updated Jul 29, 2017

An example implementation of OpenPBR in a WebGL pathtracer

GLSL 61 6 Updated Jul 20, 2025

BGEO file reader library and Katana Op

GLSL 17 2 Updated Oct 5, 2018

Experiments compiling the Impeller Entity Shaders to WGSL.

GLSL 11 1 Updated Jun 6, 2022

Essential development tools for nvk

GLSL 3 1 Updated Oct 8, 2019