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Reference implementation of Holographic Radiance Cascades
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
A sprouting integration of the Firewheel audio engine
A deep dive into the ACPI.sys DPC latency problems on Asus ROG laptops
pyright fork with various type checking improvements, improved vscode support and pylance features built into the language server
Demo project showing a single Rust codebase running on CPU and directly on GPUs
Terraform enables you to safely and predictably create, change, and improve infrastructure. It is a source-available tool that codifies APIs into declarative configuration files that can be shared …
ergonomic reactive Bevy UI library powered by FRP signals
An extremely fast Python package and project manager, written in Rust.
Pydoll is a library for automating chromium-based browsers without a WebDriver, offering realistic interactions.
Behaviour trees for bevy, with on-demand entity spawning for task nodes.
Self-hosted GitHub Actions runners made simple. For AWS. 10x cheaper, 40% faster, and unlimited caching. Best alternative to Actions Runner Controller.
2D particle system with custom material traits. Works well in wasm webgl2 and mobile
A lightweight TUI application to view and query tabular data files, such as CSV, TSV, and parquet.
Rhai - An embedded scripting language for Rust.
ChatDBG - AI-assisted debugging. Uses AI to answer 'why'
A rusty dynamically typed scripting language
Empowering anyone to leverage GPU-acceleration with as little barrier-to-entry as possible