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🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
A sprouting integration of the Firewheel audio engine
Pydoll is a library for automating chromium-based browsers without a WebDriver, offering realistic interactions.
2D particle system with custom material traits. Works well in wasm webgl2 and mobile
ChatDBG - AI-assisted debugging. Uses AI to answer 'why'
A fixed update loop, yanked out of the rendering.
2D global illumination using radiance cascade for the bevy-engine.
Transfom interpolation for fixed timesteps for the Bevy game engine.
A tilemap rendering crate for bevy which is more ECS friendly.
A plugin that enables a subset of entity relationship features for bevy
This repository contains a C# class that is capable of taking a 2D image and generating a shadow on the surface behind it, and shadows itself.
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
Radiance cascade global illumination implementation in Bevy.
A networking library to make multiplayer games for the Bevy game engine
An OBS plugin for removing background in portrait images (video), making it easy to replace the background when recording or streaming.
Faking your webcam background under GNU/Linux, now supports background blurring, animated background, colour map effect, hologram effect and on-demand processing.
2 and 3-dimensional fluid simulation library in Rust.
The ultimate bevy aseprite binary plugin. Featuring animations and static atlas loading with pivots. Full support for hot reloading!
A little mesh raycasting plugin for Bevy