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19:58
(UTC -03:00) - https://www.youtube.com/@frozenburnside
Stars
WIP multi-platform port of Silent Hill 1 with a future-proof foundation.
Source-only Parasite Eve PS1 decompilation work in progress
A patch that fixes various issues and limitations in the PC port of Dead Space 2
ThirstyWraith / mwccwrap
Forked from encounter/mwccwrapCommand-line wrapper for CodeWarrior compiler plugin DLLs
ThirstyWraith / mwccgap
Forked from mkst/mwccgapMWCC Global Assembly Processor
Command-line wrapper for CodeWarrior compiler plugin DLLs
C implementation of Spyro 1's handwritten assembly rendering functions.
In-progress matching decompilation of Silent Hill 3
Mc-muffin / recvx-decomp
Forked from AshfordFamily/recvx-decompDecompilation project of Resident Evil - Code: Veronica X (PS2) which aims to reconstruct the source code of the game.
NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games
The Decompilation Wiki: info on all things decompilation
Matching decomp of Final Fantasy VII for PlayStation 1
Decompilation of Street Fighter III: 3rd Strike for PlayStation 2
Dreamcast assembly/data splitting tool (heavily inspired by splat)
List of Game Decompilations i could gather from around the internet.
Gillou68310 / psx_mnd_sym
Forked from mefistotelis/psx_mnd_symParse Playstation 1 symbol files (`*.SYM` files with `MND\1` header).
Gillou68310 / soul-re
Forked from Mc-muffin/kain2-splatdisasmReverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.
Michael0933 / soul-re
Forked from Mc-muffin/kain2-splatdisasmReverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.
WuGambinos / recvx-decomp
Forked from AshfordFamily/recvx-decompDecompilation project of Resident Evil: Code: Veronica X which aims to reconstruct the source code of the game.