Stars
Awesome list of resources for Game Engine Development.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
PyPy is a very fast and compliant implementation of the Python language.
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Script to build possibly the most trimmed-down Windows 11 experience.
Scripts to build a trimmed-down Windows 11 image.
🌏: Dungeon free resources (terrain & roguelike generation)
A high performance, editable terrain system for Godot 4.
A Godot plugin to let you block in levels inside the Godot editor.
An Odin + Raylib game template with Hot Reloading pre-setup
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Self-hosted game stream host for Moonlight.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
Interact with WebAssembly modules from Godot
A template for the raylib gamejams
A small template to start your raylib game
Probabilistic language based on pattern matching and constraint propagation, 153 examples
A simple and easy-to-use library to enjoy videogames programming
Build smaller, faster, and more secure desktop and mobile applications with a web frontend.
C++ Library for pulling system and hardware information, without hitting the command line.
📜 A template project for building Godot 4 GDExtensions using CMake
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
One framework for creating powerful cross-platform games.