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llama3 implementation one matrix multiplication at a time

Jupyter Notebook 15,191 1,291 Updated May 23, 2024

FFMPEG Assembly Language Lessons

9,529 285 Updated Aug 8, 2025

Simple to install, powerful command-line based AI agent system for coding.

TypeScript 550 51 Updated Oct 20, 2025

CPU profiling trace viewer

C# 238 19 Updated Oct 27, 2025

Demonstrates how to protect your OpenAI API Key using a Cloudflare Worker to serve your ephemeral token and then do client side tool calling

JavaScript 320 97 Updated Feb 5, 2025

revisiting a known normal transformation in computer graphics

320 8 Updated Jul 21, 2019

The book "Performance Analysis and Tuning on Modern CPU"

TeX 3,354 235 Updated Jun 9, 2025

State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 396 21 Updated Dec 14, 2024

Vulkan and other GPU API bugs I found.

68 1 Updated Sep 2, 2025

Master programming by recreating your favorite technologies from scratch.

Markdown 434,360 40,732 Updated Oct 10, 2025

Physically based renderer demo written using Vulkan.

C 88 1 Updated Nov 11, 2024

An example of a GPU-powered Debug Draw system in WebGPU.

TypeScript 6 Updated Nov 4, 2024

System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly

C++ 387 29 Updated Oct 17, 2025

Caldera data set from Call of Duty®: Warzone™

Python 1,161 89 Updated Apr 29, 2025

A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API

Jupyter Notebook 13,632 2,006 Updated Aug 8, 2024

LLM training in simple, raw C/CUDA

Cuda 28,075 3,264 Updated Jun 26, 2025

A 2D implementation of Radiance Cascades by Alexander Sannikov.

Yacc 62 1 Updated May 3, 2024

🎛️ Compact GUI for fine-tuning parameters and monitoring value changes

TypeScript 4,266 119 Updated Nov 24, 2024

A lightweight controller and gui library

JavaScript 834 82 Updated Mar 29, 2022

Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.

C++ 107 9 Updated Nov 5, 2025

Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games

C++ 333 9 Updated Aug 5, 2025

GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.

C++ 451 18 Updated Nov 3, 2025

Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new

C++ 751 132 Updated Nov 5, 2025

Physics for three. Game engine

JavaScript 656 51 Updated Sep 26, 2025

A set of barebones utilities for playing with WebGL

JavaScript 18 7 Updated May 8, 2020

Starter project for cross platform WebGPU development in C++

C++ 40 4 Updated May 25, 2024

The main repository for the FidelityFX SDK.

C++ 1,506 283 Updated Aug 20, 2025

A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM, 8-bit AVR and 32-bit RISC-V architectures.

Assembly 12,862 1,173 Updated Nov 2, 2025

A sample demonstrating hybrid ray tracing and rasterisation for reflections.

Batchfile 57 11 Updated Dec 14, 2021

A WebGPU Shading Language parser and reflection library for Javascript.

TypeScript 252 27 Updated Sep 21, 2025
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