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BrutalStrike
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UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
A library for patching, replacing and decorating .NET and Mono methods during runtime
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A class-leading water system implemented in Unity
Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
Work-in-progress tool to reverse unity's IL2CPP toolchain.
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
100+ algorithms & data structures generically implemented in C#
A C# priority queue optimized for pathfinding applications
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
Realtime-CSG, CSG level editor for Unity
🔨 Utility to combine color channels from different textures into a single output.
AR Foundation examples created with Unity and ARKit
This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
Unofficial UnityHub Alternative Project Launcher with time saving features!
Code-based UI library for development menus for Unity
Speeding up your Inspector workflow in Unity 3D
Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
Lightweight toolset for creating concurrent networking systems for multiplayer games
Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity