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Starred repositories

6 results for sponsorable starred repositories written in ShaderLab
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Sketches made with ShaderLab in Unity.

ShaderLab 495 60 Updated Oct 31, 2019

Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +

ShaderLab 464 110 Updated Aug 29, 2018

A port of Evan Wallace's "Water Demo" for WebGL to Unity.

ShaderLab 333 47 Updated Jun 6, 2019

An example of rendering decals on SkinnedMesh Renderers in Unity.

ShaderLab 172 25 Updated Apr 2, 2025

A public repo for the game KoboldKare

ShaderLab 110 132 Updated Nov 5, 2025

Learn how to make NavMeshAgents find valid cover spots from another target object.

ShaderLab 8 6 Updated Sep 13, 2021