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Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
Run frontier MoE models on hardware you already own — pure C, zero deps, experts streamed from disk. Tiny engine, immense model. 🐦
🪨 why use many token when few token do trick — Claude Code skill that cuts 65% of tokens by talking like caveman
A cross-platform COSMAC VIP emulator capable of running on a wide variety of systems.
Low Level Emulation of classic VA synths & effects of the late 90s/2000s by emulating the used ICs
Multi-variant CHIP-8 interpreter and COSMAC-VIP emulator.
A Chip8 emulator for the original Macintosh (1984) line from Apple
Cross-platform (Windows/Linux/Macos) multi-system emulation frontend. Currently offering interpreters for: CHIP-8 (with many variants), BytePusher, and GameBoy (stub, unusable). Written exclusively…
A fast framework for writing baseline compiler back-ends in C++
A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU
A small and portable INI file library with read/write support
An open-source remote desktop application designed for self-hosting, as an alternative to TeamViewer.
Modified HP-48 Superchip Binary to address undesirable quirks present in the platform.
24 channel, 100Msps logic analyzer hardware and software
Dexed FM synthesizer similar to 8x DX7 (TX816/TX802) running on a bare metal Raspberry Pi (without a Linux kernel or operating system)
constexpr implementation of SHA-2 and SHA-3 family of hashes
Chip8 Interpreter using my own display framework.
OpenType font that disassembles Z80 instructions
An update of the AVI1861 drop-in replacement for the CDP1861
Lists of ROM entry points and zero page addresses for various CBM 8-bit machines (PET, VIC-20, C64) generated directly from assembler listing files