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gaxkalik/README.md

Hi, I'm Armen Balagyozyan! ๐Ÿ‘‹

I am a Software & Game Development enthusiast based in Yerevan, Armenia. I am passionate about engineering, learning new skills, and professional growth.

  • ๐Ÿ”ญ Interests: Software Development, Game Development, Engineering
  • ๐ŸŽ“ Education: B.S. in Computer Science (American University of Armenia)
  • ๐Ÿ’ผ Experience: C++ Tutor, UAV Hardware/Software Engineer, Game Dev Teaching Assistant

๐Ÿ› ๏ธ Tech Stack

  • Languages: C++, Java, Kotlin, Python
  • Game Dev: Unity, C#
  • Tools & Systems: Linux/Bash, Git, Selenium, Arduino/ESP (C)
  • Concepts: OOP, Data Structures & Algorithms

๐Ÿ“ซ Connect with me

Popular repositories Loading

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  2. Item_System Item_System Public

    Item System

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  3. Waritics Waritics Public

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  5. Raycasting Raycasting Public

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    A C++ raycasting engine inspired by classic 90s FPS games like Wolfenstein 3D. Features texture mapping, map loading, and real-time 3D rendering using 2D techniques.

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