Starred repositories
Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels with Hunyuan3D World Model
Diffusion-Guided Relighting for Single-Image SVBRDF Estimation
Training code for "Radiance Meshes for Volumetric Reconstruction".
[CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing
Official Implementation of the ICCV 2025 Paper "GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering"
Physically-based Differentiable Renderer integrated with torch and backed with Vulkan API
[ICCV 2025] Frequency Guided Posterior Sampling for Diffusion-Based Image Restoration
[NeurIPS'25 Spotlight] GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Reproducible evaluation of NeRF and 3DGS methods
[ICLR 2025 Oral] Official code for "LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias"
Post-training scripts and samples for NVIDIA Cosmos ecosystem
[CVPR'25 Oral] Official implementation for "DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models"
Code for projects on inverse rendering via radiance caching, at ECCV 2024 and CVPR 2025
Port of permutohedral bilateral filtering to tensorflow as an op
Permutohedral Lattice C++/CUDA implementation + TensorFlow Op (CPU/GPU)
On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020
Ray tracing and hybrid rasterization of Gaussian particles
Repo for baseline codes of Digital Twin Catalog project.
Elaina is a wavefront implementation of walk on stars. (Code for SIGGRAPH 2025 paper "Guiding-Based Importance Sampling for Walk on Stars")
Differentiable Inverse Rendering with Interpretable Basis BRDFs [CVPR 2025]
Diffusion generation on Mesh toolbox
Gnirehtet provides reverse tethering for Android
Download everything from Web Learning of Tsinghua University
[CVPR 2025 Oral] Improving Diffusion Inverse Problem Solving with Decoupled Noise Annealing