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A static recompilation of ACE COMBAT X with a native renderer
A modular, scalable game engine build with a entity component + data-oriended design hybrid, designed for embedded & low performance platforms
Decompilation of Shin Megami Tensei: Persona 3 FES (USA)
A Nintendo DS demake of Persona 3, developed in C++ using devkitpro.
Arma: Cold War Assault Remastered Source Code Repository.
A static recompiler made for the PSP, with native rendering
A curated list of awesome .NET MAUI libraries and resources.
Godot Engine – Multi-platform 2D and 3D game engine
An enhanced PC source port of the original WipeOut.
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!