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📊 A comprehensive Python toolkit that leverages local Large Language Models (LLMs) via Ollama to analyze Steam game reviews.

Python 3 1 Updated May 31, 2025

🔆 Superluminal Performance profiler Rust API 🦀

Rust 101 4 Updated May 7, 2025

A framework for rapid prototyping and development of real-time rendering techniques.

C 1,196 88 Updated May 21, 2026

Analyze and convert normal textures

C++ 112 2 Updated Mar 21, 2024

A native, user-mode, multi-process, graphical debugger.

C 7,278 334 Updated Jul 22, 2026

Blender add-in for projecting pixel art

Python 43 3 Updated Dec 13, 2023

Making it easier to work with shaders

C++ 5,459 474 Updated Jul 24, 2026

A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph

HLSL 488 67 Updated Jan 4, 2022
Batchfile 270 7 Updated Nov 27, 2023

Work in progress prototype for the Chisel Level Editor, for Unity

C# 499 31 Updated Oct 5, 2024

Open source c++ skeletal animation library and toolset

C++ 2,882 340 Updated May 21, 2026

A very simple experiment to create an Omnidirectional light using Shader graph

Mathematica 19 1 Updated Jan 17, 2020

Real-time GPU path tracing with an OpenUSD Hydra render delegate

C++ 614 54 Updated Aug 8, 2025

Fast, idiomatic C# implementation of Flatbuffers

C# 571 59 Updated Jun 27, 2026

blRstr: A ReSTIR/RTXDI-based Blender Render Engine

28 Updated Apr 29, 2023

Laigter: automatic normal map generator for sprites!

C++ 1,264 79 Updated Feb 24, 2026

Esoterica Engine

C++ 1,328 92 Updated Jul 22, 2026

Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of comp…

C# 1,125 46 Updated Mar 17, 2026

Combustion engine simulator that generates realistic audio.

C++ 9,480 905 Updated Jun 17, 2024

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

C# 836 107 Updated Feb 11, 2025

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

C++ 841 77 Updated Dec 8, 2025

virtual texture for unity

C# 194 37 Updated Sep 9, 2019

Showing off the power of shader properties in Unity

ShaderLab 409 37 Updated May 18, 2020

Interactively edit individual DCT blocks in any JPEG image in the browser.

JavaScript 436 11 Updated Aug 3, 2024

A C++11 library for reading Microsoft Program DataBase PDB files

C++ 750 97 Updated Jun 24, 2026

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 11,032 814 Updated Jul 20, 2026

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,513 330 Updated Jul 7, 2026

Easily build, run tests and coverage, cross-compile, package and publish your .NET library or application to NuGet and GitHub.

C# 771 28 Updated Jul 14, 2026

SIMD exercises for Burst and Unity

C# 106 10 Updated Apr 15, 2021
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