Stars
A modern GUI client based on Tauri, designed to run in Windows, macOS and Linux for tailored proxy experience
The repository provides code for running inference with the Meta Segment Anything Model 2 (SAM 2), links for downloading the trained model checkpoints, and example notebooks that show how to use th…
This is the official implementation of our paper, UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimation
SPEAR: A Simulator for Photorealistic Embodied AI Research
L3ROcc is a high-performance visual geometry framework designed to transform standard RGB video sequences into high-precision 3D Point Clouds, 3D Occupancy Grids, and 4D Temporal Observation Data.
L3ROcc is a high-performance visual geometry framework designed to transform standard RGB video sequences into high-precision 3D Point Clouds, 3D Occupancy Grids, and 4D Temporal Observation Data.
[ICCV'25 Best Paper Finalist] ReCamMaster: Camera-Controlled Generative Rendering from A Single Video
Pointcept: Perceive the world with sparse points, a codebase for point cloud perception research. Latest works: Utonia (ICML'26), Concerto (NeurIPS'25), Sonata (CVPR'25 Highlight), PTv3 (CVPR'24 Oral)
We provide a way to fuse MANO parameters into SMPLX.
Porting the MANO hand model to the PyBullet simulator
Code for paper [Reconstructing Objects along Hand Interaction Timelines in Egocentric Video]
[CVPR'24 Oral] Official repository of Point Transformer V3 (PTv3)
A Blender add-on for importing a sequence of OBJ meshes as frames
This repository collects papers on Human-Interaction-Motion-Generation applications. We will update new papers irregularly.
ViPE: Video Pose Engine for Geometric 3D Perception
🎤 Register Any Point: Scaling 3D Point Cloud Registration by Flow Matching [ECCV 26]
Anny, A Free and Interpretable Human Body Model for all ages, written in PyTorch.
A markup-based typesetting system that is powerful and easy to learn.
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
[CVPR 2025 Highlight] Video Depth Anything: Consistent Depth Estimation for Super-Long Videos
[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation
[CVPR 2025] Open-World Amodal Appearance Completion
Official implementation of ICCV 2025 paper "TACO: Taming Diffusion for in-the-wild Video Amodal Completion"
[CVPR 2025] Official code for Using Diffusion Priors for Video Amodal Segmentation